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Topic Starter Topic: can not upload a custom map

Commander
Commander
Joined: 09 Jul 2013
Posts: 100
PostPosted: 12-10-2021 10:23 AM           Profile Send private message  E-mail  Edit post Reply with quote


I make Quake Live maps for long time and upload them to Steam to play with my friends.
No problem with that, till now.
When I tried to upload my last map, received this message on the command prompt:

Preparing update...
Preparing content........
Uploading content...
Uploading preview image...roaming config store loaded successfully - 350 bytes.
migrating temporary roaming config store

Committing update...Success.

The map shows on my workshop page, but crashes imediatly when I try to play it .
I repeated the procedures I´ve used to upload all my maps before, never got this message.
What means this message?
Any ideas to fix this?




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Insane Quaker
Insane Quaker
Joined: 15 Feb 2010
Posts: 298
PostPosted: 12-11-2021 11:55 AM           Profile Send private message  E-mail  Edit post Reply with quote


Search your workshop folder (SteamApps\workshop\content) for your pk3 file and compare it with your original pk3 file.
If they are identical it's probalby not a workshop problem.

Does the map run when you put the pk3 directly into your "SteamApps\common\Quake Live\baseq3" directory? (unsubscribe the workshop before testing)

btw: The steam workshop system has a big flaw. If you update a workshop, only the subscribers are updated. No servers running your map receiving an update. Also clients that downloaded the map temporarily (by connecting to servers running your map) are not updated.

A link to your workshop would be helpful :)



_________________
Q3A Maps - by sst13
Quake Live Workshop


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