can not upload a custom map

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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xiripiti
Posts: 100
Joined: Tue Jul 09, 2013 3:16 pm

can not upload a custom map

Post by xiripiti »

I make Quake Live maps for long time and upload them to Steam to play with my friends.
No problem with that, till now.
When I tried to upload my last map, received this message on the command prompt:

Preparing update...
Preparing content........
Uploading content...
Uploading preview image...roaming config store loaded successfully - 350 bytes.
migrating temporary roaming config store

Committing update...Success.

The map shows on my workshop page, but crashes imediatly when I try to play it .
I repeated the procedures I´ve used to upload all my maps before, never got this message.
What means this message?
Any ideas to fix this?
sst13
Posts: 298
Joined: Mon Feb 15, 2010 11:05 pm

Re: can not upload a custom map

Post by sst13 »

Search your workshop folder (SteamApps\workshop\content) for your pk3 file and compare it with your original pk3 file.
If they are identical it's probalby not a workshop problem.

Does the map run when you put the pk3 directly into your "SteamApps\common\Quake Live\baseq3" directory? (unsubscribe the workshop before testing)

btw: The steam workshop system has a big flaw. If you update a workshop, only the subscribers are updated. No servers running your map receiving an update. Also clients that downloaded the map temporarily (by connecting to servers running your map) are not updated.

A link to your workshop would be helpful :)
[url=https://sst13.de]Q3A Maps - by sst13[/url]
[url=https://steamcommunity.com/id/_sst13_/myworkshopfiles]Quake Live Workshop[/url]
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