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Topic Starter Topic: evil shaderscript.txt edit

Gibblet
Gibblet
Joined: 25 Apr 2005
Posts: 13
PostPosted: 05-30-2005 04:32 PM           Profile Send private message  E-mail  Edit post Reply with quote


I seemed to have forgotten how to edit shaderlist.txt in order for evil scripts to load in the editor. Could someone remind me exactly what I need to key in for all of these scripts (evil 1-8)?

I've tried :

evil*

/evil*

//evil*

evil*_*

and etc.


Thanx....




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Mentor
Mentor
Joined: 12 Mar 2005
Posts: 3958
PostPosted: 05-30-2005 04:44 PM           Profile Send private message  E-mail  Edit post Reply with quote


Like this:

Code:
// evillair set 2
eq2

// evillair set 6
evil6_walls
evil6_trims
evil6_support
evil6_lights
evil6_floors

// evillair set 7
e7




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Gibblet
Gibblet
Joined: 25 Apr 2005
Posts: 13
PostPosted: 05-30-2005 04:48 PM           Profile Send private message  E-mail  Edit post Reply with quote


Whew!

Thanks sooo much.




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Old Skool'
Old Skool'
Joined: 02 May 2002
Posts: 5230
PostPosted: 05-31-2005 04:14 AM           Profile Send private message  E-mail  Edit post Reply with quote


That's not evaillair set 2, that's his quake2 set. :p [/nitpick]




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