5 new Hi-Res Skyboxes by Hipshot

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Black_Dog
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Joined: Sat Aug 13, 2005 4:50 am

Post by Black_Dog »

Lovely skies, but why are grimmnight_dn.tga and miramar_dn.tga 1024*1024 textures? Since they are one colour you could just as well use 16*16 and save texture memory.
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Hipshot
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Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

They were not made for Q3 only, not all games can handle skies with different resolution on each texture.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Black_Dog
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Post by Black_Dog »

That seems like a strange limitation, but fair enough.
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Hipshot
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Post by Hipshot »

It all comes down to: If there are a slight color change in those large that makes the sky complete, I can't replace them with something else that changes that. If someone wanna make a bottom 16^2 that is fine with me.

Actually, the _dn in those skies should be in a uniform color that matches the edges of the sides, so I don't see any problem for someone making a 16^2 _dn in Q3.
AEon
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Post by AEon »

Added this thread to the Link Resource Sticky. That was also the reason I changed to thread subject slightly. Great work! :)
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Hipshot
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Post by Hipshot »

I hate the capital 'S' in my name :( Please Æ, change it.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Post by obsidian »

Picky, picky, picky. :p
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
sumatra
Posts: 325
Joined: Sat Feb 12, 2005 10:02 pm

Post by sumatra »

AEon wrote: Edit2: 5 new Hi-Res Skyboxes by HipShort thread:
http://www.quake3world.com/forum/viewtopic.php?t=9242
:drool:
[url=http://www.pukkadesign.com][color=#41c0eb]..::pukkadesign.com[/color][/url]
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Hipshot
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Post by Hipshot »

I know I'm short, but hey, you don't need to make fun of me and my people :tear:
bork[e]
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Post by bork[e] »

Damn that looks nice, very good work indeed. :icon14:
sumatra
Posts: 325
Joined: Sat Feb 12, 2005 10:02 pm

Post by sumatra »

Hipshot wrote:I know I'm short, but hey, you don't need to make fun of me and my people :tear:
I just was asking myself why you noticed the capital S and not the small r :) !!
Lovely skyboxes, will use them for sure!

Keep on your great work.

sum
[url=http://www.pukkadesign.com][color=#41c0eb]..::pukkadesign.com[/color][/url]
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