Teammodel/Enemymodel issues...

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OoPpEe
Posts: 4
Joined: Fri Feb 25, 2005 2:44 am

Teammodel/Enemymodel issues...

Post by OoPpEe »

This is what I have:

model ooppee/blue
headmodel ooppee/rainbow

this works fine...

my issue is this:

team_model ooppee/blue
team_headmodel ooppee/grey

enemy_model ooppee/green
enemy_headmodel ooppee/red

issue is that whenever I play a team battle all model appear as sarge, but when I check the console ofr models it says the correct values. Also just for side info ooppee is my custom model.

Any fixes?
(BTW this is nirmal Quake 3)

Model setting up is all correct too. Also this is for single player and LANs with Pure turned off (friends and I dont play online)
Guest

Post by Guest »

I don't think enemy model works in vq3, you need osp. Also, I *think* there is no _ between the words.
OoPpEe
Posts: 4
Joined: Fri Feb 25, 2005 2:44 am

Post by OoPpEe »

To a degree I believe it does because when I type these in the console I dont get an unknown command error.
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