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Teammodel/Enemymodel issues... https://www.quake3world.com/forum/viewtopic.php?f=13&t=1178 |
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Author: | OoPpEe [ 02-24-2005 06:59 PM ] |
Post subject: | Teammodel/Enemymodel issues... |
This is what I have: model ooppee/blue headmodel ooppee/rainbow this works fine... my issue is this: team_model ooppee/blue team_headmodel ooppee/grey enemy_model ooppee/green enemy_headmodel ooppee/red issue is that whenever I play a team battle all model appear as sarge, but when I check the console ofr models it says the correct values. Also just for side info ooppee is my custom model. Any fixes? (BTW this is nirmal Quake 3) Model setting up is all correct too. Also this is for single player and LANs with Pure turned off (friends and I dont play online) |
Author: | Guest [ 02-24-2005 08:54 PM ] |
Post subject: | |
I don't think enemy model works in vq3, you need osp. Also, I *think* there is no _ between the words. |
Author: | OoPpEe [ 02-24-2005 08:57 PM ] |
Post subject: | |
To a degree I believe it does because when I type these in the console I dont get an unknown command error. |
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