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Topic Starter Topic: Passing values from cgame to ui in main menu?

Grunt
Grunt
Joined: 25 Nov 2009
Posts: 65
PostPosted: 09-18-2011 12:25 AM           Profile Send private message  E-mail  Edit post Reply with quote


When you load the game to the main menu, it doesn't seem to have access to cg_ cvars. If you type any cg_ cvar in the console it won't know it, unless it's archived in the player's config.

Is there any way to get values directly from cgame to ui while in the main menu before actually loading into a map?

I have a feeling there isn't, probably because at that point the cgame.qvm hasn't even run yet eh?




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Mentor
Mentor
Joined: 12 Mar 2005
Posts: 3958
PostPosted: 09-18-2011 12:49 PM           Profile Send private message  E-mail  Edit post Reply with quote


It's like you said, the cgame registers the cvars. They're simply not there before that, with the exception of previously archived (i.e. saved to q3config.cfg) cvars.




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Grunt
Grunt
Joined: 25 Nov 2009
Posts: 65
PostPosted: 09-18-2011 01:10 PM           Profile Send private message  E-mail  Edit post Reply with quote


Ok thanks




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Recruit
Recruit
Joined: 02 May 2012
Posts: 1
PostPosted: 05-02-2012 12:53 AM           Profile Send private message  E-mail  Edit post Reply with quote


There is no way to get values from cgame to ui. sorry



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