Another day, another problem. Probably simple to solve. I'm trying to rotate fx_runner, which generates some sort of smoke. Giving it "angle <number>" key does nothing, adding info_notnull and linking it to the effect with "target" and "targetname" also won't affect direction. I think it might be hard-coded by .efx file, but I have absolutely no experience in modifying those, and that's why I'm here. :P