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Grunt
Grunt
Joined: 20 Feb 2011
Posts: 57
PostPosted: 05-24-2017 07:14 PM           Profile Send private message  E-mail  Edit post Reply with quote


Are there any mods with coop examples?




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The hell good boy
The hell good boy
Joined: 22 Jun 2011
Posts: 1922
PostPosted: 05-26-2017 06:41 AM           Profile   Send private message  E-mail  Edit post Reply with quote


I don't know about any of these. If they are, they probably aren't much known...



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Insane Quaker
Insane Quaker
Joined: 26 Sep 2005
Posts: 496
PostPosted: 06-21-2017 09:15 PM           Profile Send private message  E-mail  Edit post Reply with quote


defrag has coop maps




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Veteran
Veteran
Joined: 17 May 2011
Posts: 159
PostPosted: 08-08-2017 11:56 AM           Profile Send private message  E-mail  Edit post Reply with quote


Outpost is a single player mod, and you could play your maps in coop (as long as you had made your map with enough spawnponts).
I still have it on my computer, but I don't know if it's hosted anywhere anymore.
http://planetquake.gamespy.com/Viewfa5c.html?view=MOTW.Detail&id=144



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The Afflicted
The Afflicted
Joined: 21 Apr 2005
Posts: 563
PostPosted: 09-19-2017 07:33 PM           Profile Send private message  E-mail  Edit post Reply with quote


Q3Hunt had co-op, where you and other players either played a Left 4 Dead style mode where you ran away from enemies and tried to reach the end of the map. Come to think of it, it's basically left 4 dead without items or revives. It also had different enemies to fight and different enemy AI. The source code is also available, but it only really works if you compile to .qvm. DLL compilation will be glitchy, unless I'm missing something important.

Are you working on a Q3A mod?




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