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Topic: Adding to playerState_t...
ensiform
Warrior
Joined: 24 Jul 2005
Posts: 93
Posted: 08-29-2005 10:18 AM
Anybody have an idea how you would add something like this to playerState_t and send it in msg.c ?
Code:
int weapons[64/(sizeof(int)*8)]; // 64 bits for weapons held
i would assume i should start with making the max bits sendable to 64?
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