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Topic Starter Topic: Adding to playerState_t...

Warrior
Warrior
Joined: 24 Jul 2005
Posts: 93
PostPosted: 08-29-2005 10:18 AM           Profile Send private message  E-mail  Edit post Reply with quote


Anybody have an idea how you would add something like this to playerState_t and send it in msg.c ?

Code:
int   weapons[64/(sizeof(int)*8)];   // 64 bits for weapons held


i would assume i should start with making the max bits sendable to 64?




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