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Why Quake 4 rocks so hard
https://www.quake3world.com/forum/viewtopic.php?f=17&t=11824
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Author:  shaft [ 10-17-2005 05:31 PM ]
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456

Author:  shiznit [ 10-17-2005 05:32 PM ]
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The channel is kinda lame everyone is idling.

Author:  Psyche911 [ 10-17-2005 06:45 PM ]
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Zombie13 wrote:
[lvlshot][/lvlshot]


The DVD on the right says "Bonus DVD." So it comes with 2 DVDs? That's a lot of data...

Author:  R00k [ 10-17-2005 06:48 PM ]
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The bonus DVD has all the Q2 stuff doesn't it?

Author:  R00k [ 10-17-2005 06:55 PM ]
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Duhard wrote:
omfg over 400 people @ #quake4 on irc.enterthegame.com..where the big boys play homos..none of that quakenet gayness


There are a lot of noobs who think they know what they're talking about too. lol

Author:  Psyche911 [ 10-17-2005 07:18 PM ]
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R00k wrote:
The bonus DVD has all the Q2 stuff doesn't it?


The SE comes with Q2 and both mission packs, along with some "making of Quake 4" crap. But I mean, Doom 3 came on 3 CDs = ~2250MB max. 1 DVD = 4700MB max. And they had to use a second? :icon28:

Author:  Duhard [ 10-17-2005 07:18 PM ]
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R00k wrote:
There are a lot of noobs who think they know what they're talking about too. lol


agreed and some ppl just say it like it is.

Author:  dzjepp [ 10-17-2005 10:00 PM ]
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We should all thank Duhard for getting a front-page story at esreality and getting this thread to 20,000 views. GG

Author:  Eraser [ 10-17-2005 10:34 PM ]
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dzjepp wrote:
We should all thank Duhard for getting a front-page story at esreality and getting this thread to 20,000 views. GG


Weird, as the story doesn't link back to Q3W, apart from mentioning the site.

Author:  dzjepp [ 10-17-2005 10:35 PM ]
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Theres a link on page 1 of the comments I think.

Author:  mjrpes [ 10-17-2005 10:37 PM ]
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This thread has 20,000+ views. Well done, Duhard.

Author:  dzjepp [ 10-17-2005 11:01 PM ]
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[img=http://img379.imageshack.us/img379/9249/ss1470aj.th.jpg]

Author:  Eraser [ 10-17-2005 11:02 PM ]
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dzjepp, you really HAD to link the thumbnail eh? :(

edit:

good boy :p

Author:  Acidpony [ 10-18-2005 12:53 AM ]
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Well i just picked up my copy but yeah as u can see ive got this problem!!!

[lvlshot]http://users.bigpond.net.au/Taz/shot00005.jpg[/lvlshot]

Any idea's? im running a 9200 radeon (shit i know) and ive updated to 5.10 drivers and i tryed 5.9's but no help... :confused:

Author:  MKJ [ 10-18-2005 01:11 AM ]
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type cg_greenlight 0 in the console

either that or sv_disablepokerhat 1

Author:  o'dium [ 10-18-2005 01:12 AM ]
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dzjepp wrote:


Fuck me that looks bad... Full bright, low detail space maps... Why did they bother remaking such a spam fest anyway?

Author:  Eraser [ 10-18-2005 01:23 AM ]
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o'dium wrote:
dzjepp wrote:


Fuck me that looks bad... Full bright, low detail space maps... Why did they bother remaking such a spam fest anyway?


ahhh c'mon now, q3dm17 was pretty good fun.

Author:  o'dium [ 10-18-2005 01:26 AM ]
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Eraser wrote:
o'dium wrote:
dzjepp wrote:


Fuck me that looks bad... Full bright, low detail space maps... Why did they bother remaking such a spam fest anyway?


ahhh c'mon now, q3dm17 was pretty good fun.


It was good, but playing with harder bots spoil it. "Oh, i got the railgun, oh, i cant MISS!".

Just seems like such a daft choice for a PPL engine, you know. The thing with PPL is that you need to limit a bit more whats drawn at any one time, but here, with have the ENTIRE level visible at any one point, making it slow AND heavy on network traffic.

So i can see this level being a laggy piece of railgun infested ass tbh. Would much rather of seen one of the other 97 retarded space maps :(

Of course this is what i would of liked, theres nothing stopping me making my own later.

EDIT: Oh, and design wise, i dont think you could ever beat the DC version of dm17 anyways. That blue sky box and lighting was the BEST. Now that would of made this map interesting, because you would have the light casting from the nebula, casting some wicked shadows... None of this full bright lark :p

Author:  o'dium [ 10-18-2005 01:27 AM ]
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Acidpony wrote:
Well i just picked up my copy but yeah as u can see ive got this problem!!!

[lvlshot]http://users.bigpond.net.au/Taz/shot00005.jpg[/lvlshot]

Any idea's? im running a 9200 radeon (shit i know) and ive updated to 5.10 drivers and i tryed 5.9's but no help... :confused:


My lord! ATI drivers giving somebody problems...?

What is the world coming to!

Author:  Eraser [ 10-18-2005 01:28 AM ]
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o'dium wrote:
Eraser wrote:
o'dium wrote:
dzjepp wrote:


Fuck me that looks bad... Full bright, low detail space maps... Why did they bother remaking such a spam fest anyway?


ahhh c'mon now, q3dm17 was pretty good fun.


It was good, but playing with harder bots spoil it. "Oh, i got the railgun, oh, i cant MISS!".

Just seems like such a daft choice for a PPL engine, you know. The thing with PPL is that you need to limit a bit more whats drawn at any one time, but here, with have the ENTIRE level visible at any one point, making it slow AND heavy on network traffic.

So i can see this level being a laggy piece of railgun infested ass tbh. Would much rather of seen one of the other 97 retarded space maps :(

Of course this is what i would of liked, theres nothing stopping me making my own later.


Might sound kind of fanboyesque when I say this, but I'm sure that if it's all that bad they wouldn't have included it with the game :shrug:

Author:  o'dium [ 10-18-2005 01:30 AM ]
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Eraser wrote:
o'dium wrote:
Eraser wrote:
o'dium wrote:
dzjepp wrote:


Fuck me that looks bad... Full bright, low detail space maps... Why did they bother remaking such a spam fest anyway?


ahhh c'mon now, q3dm17 was pretty good fun.


It was good, but playing with harder bots spoil it. "Oh, i got the railgun, oh, i cant MISS!".

Just seems like such a daft choice for a PPL engine, you know. The thing with PPL is that you need to limit a bit more whats drawn at any one time, but here, with have the ENTIRE level visible at any one point, making it slow AND heavy on network traffic.

So i can see this level being a laggy piece of railgun infested ass tbh. Would much rather of seen one of the other 97 retarded space maps :(

Of course this is what i would of liked, theres nothing stopping me making my own later.


Might sound kind of fanboyesque when I say this, but I'm sure that if it's all that bad they wouldn't have included it with the game :shrug:


What, like, erm, The very end of you, which deserved an update...?

The trouble is, devs get attached to things when they make them. They probably LOVED that map, even though most cant stand them. I'm the same, i did something a while back, everybody hated it, but i loved it. I went back and changed it though because it wasn't for me :p

It just seems a tad odd that the most played map in the history of Quake 3, q3dm6, doesn't even get a sniffle of a remake...? Nobody find that odd? Or do id/raven really not pay attention these days?

Author:  Eraser [ 10-18-2005 01:31 AM ]
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oooh, instant tournament play
[lvlshot]http://www.dailyrush.dk/associated/feature/1002/ss69.jpg[/lvlshot]
(click it if pic doesn't show)

Author:  o'dium [ 10-18-2005 01:32 AM ]
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Saw that pic yesterday, was impressed. Its a simple touch but its a VERY good idea. It means you can set up a proper tourney now instead of keeping track in our head :D

Author:  Eraser [ 10-18-2005 01:32 AM ]
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o'dium wrote:
What, like, erm, The very end of you, which deserved an update...?

The trouble is, devs get attached to things when they make them. They probably LOVED that map, even though most cant stand them. I'm the same, i did something a while back, everybody hated it, but i loved it. I went back and changed it though because it wasn't for me :p

It just seems a tad odd that the most played map in the history of Quake 3, q3dm6, doesn't even get a sniffle of a remake...? Nobody find that odd? Or do id/raven really not pay attention these days?


Yeah The very end of you seems a bit of a shitty choice compared to DM6 :(

Author:  blakjack [ 10-18-2005 01:54 AM ]
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o'dium wrote:
Just seems like such a daft choice for a PPL engine, you know. The thing with PPL is that you need to limit a bit more whats drawn at any one time, but here, with have the ENTIRE level visible at any one point, making it slow AND heavy on network traffic.


when i first played q3dm17 it was laggy as fuck.

Author:  MKJ [ 10-18-2005 02:10 AM ]
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intergrated tournament play is dead sexy

Author:  reefsurfer [ 10-18-2005 02:20 AM ]
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Eraser wrote:
oooh, instant tournament play
[lvlshot]http://www.dailyrush.dk/associated/feature/1002/ss69.jpg[/lvlshot]
(click it if pic doesn't show)


Fucking awsome for us dual players! :icon31:

Author:  shiznit [ 10-18-2005 04:37 AM ]
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Acidpony wrote:
Well i just picked up my copy but yeah as u can see ive got this problem!!!

[lvlshot]http://users.bigpond.net.au/Taz/shot00005.jpg[/lvlshot]

Any idea's? im running a 9200 radeon (shit i know) and ive updated to 5.10 drivers and i tryed 5.9's but no help... :confused:


Damn a 9200? It's not supported, the 9600 is not even supported. But I'm sure it will still play.

It's probally some console command or something, but how are the fps anyway?

Author:  MKJ [ 10-18-2005 04:38 AM ]
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reefsurfer wrote:
Eraser wrote:
oooh, instant tournament play
[lvlshot]http://www.dailyrush.dk/associated/feature/1002/ss69.jpg[/lvlshot]
(click it if pic doesn't show)


Fucking awsome for us dual players! :icon31:


guess we have a date then :icon34:

Author:  Acidpony [ 10-18-2005 05:14 AM ]
Post subject: 

shiznit wrote:
Acidpony wrote:
Well i just picked up my copy but yeah as u can see ive got this problem!!!



Any idea's? im running a 9200 radeon (shit i know) and ive updated to 5.10 drivers and i tryed 5.9's but no help... :confused:


Damn a 9200? It's not supported, the 9600 is not even supported. But I'm sure it will still play.

It's probally some console command or something, but how are the fps anyway?


im running minimum spec comp and they are pritty good, had a 3 player edge match going, i was the host and it ran with only minor drops when i was running around with plasma's and rockets everywhere. its playable but not completely enjoyable!

Author:  shiznit [ 10-18-2005 05:23 AM ]
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I see, did u try g_greenlight 0 or sv_disablepokerhat 1, like MKJ said.

Author:  Duhard [ 10-18-2005 11:00 AM ]
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Eraser wrote:
Weird, as the story doesn't link back to Q3W, apart from mentioning the site.


I mentioned the site on the front page, posted a link to the Zombie thread and I also linked DooMer's guide..what do you want more from me, think I should wear a quake3world.com shirt with black socks and go dance in the the streets yelling "linkage"?

Author:  Foo [ 10-18-2005 11:04 AM ]
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Eraser wrote:
oooh, instant tournament play
[lvlshot]http://www.dailyrush.dk/associated/feature/1002/ss69.jpg[/lvlshot]
(click it if pic doesn't show)


That's fucking awesome.

Author:  Duhard [ 10-18-2005 11:07 AM ]
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dzjepp wrote:
We should all thank Duhard for getting a front-page story at esreality and getting this thread to 20,000 views. GG


I knew it would bring some traffic in here but christ, look what I've unleashed!

Time to bring down the hammer and smash some faces, homos.

Author:  duffman91 [ 10-18-2005 12:27 PM ]
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I had also linked to the thread on SA. That probably added to the visitor count.

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