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third person view
https://www.quake3world.com/forum/viewtopic.php?f=17&t=16309
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Author:  phurtive [ 01-24-2006 03:37 PM ]
Post subject:  third person view

how do i enable thirdperson like q3?

Author:  Duhard [ 01-24-2006 03:49 PM ]
Post subject: 

pm_thirdPerson

Author:  phurtive [ 01-24-2006 03:59 PM ]
Post subject: 

yea it works but cannot be changed in multiplayer... that is fucking retarded.

Author:  ensiform [ 01-24-2006 04:19 PM ]
Post subject: 

u must turn net_allowCheats 1 on. its considered a cheat. i know q3 didnt by default but it is in most mods and with punkbuster u cant in baseq3 either.

Author:  Duhard [ 01-24-2006 04:26 PM ]
Post subject: 

you can use these commands too..

pm_thirdPersonAngle direction of camera from player in 3rd person in degrees (0 = behind player, 180 = in front)

pm_thirdPersonClip clip third person view into world space

pm_thirdPersonDeath enables third person view when player dies

pm_thirdPersonHeight height of camera from normal view height in 3rd person

pm_thirdPersonRange camera distance from player in 3rd person

Author:  R. Tetzlaff [ 01-25-2006 04:03 AM ]
Post subject: 

The player animations look much worse in 3rd person then those in Doom3. Especially the jumping animation, almost feels unfinished somehow.

Author:  SonicClang [ 01-25-2006 04:23 AM ]
Post subject: 

Does it defeat the purpose of a first person shooter if you're looking at the player in the third person? :P

Author:  CrinklyArse [ 01-25-2006 05:16 AM ]
Post subject: 

I would assume he's making a video with it.

Author:  phurtive [ 01-25-2006 07:24 PM ]
Post subject: 

SonicClang wrote:
Does it defeat the purpose of a first person shooter if you're looking at the player in the third person? :P

this is a joke?

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