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Topic Starter Topic: DeltaCTF Open Beta Released!

Grunt
Grunt
Joined: 31 Jan 2006
Posts: 71
PostPosted: 07-13-2006 01:08 AM           Profile Send private message  E-mail  Edit post Reply with quote


Original post from http://www.deltactf.com/ :

" After 4 months of hard work and dedication we are finally releasing a public beta of our mod. Some people asked us why we waited so long to release a public version and the short answer would be so more was done for people to enjoy and not get sidetracked with so much being wrong but able to enjoy the game we have made. Granted there are still problems, which is why this is a beta and not final. So please give us your feedback. We still have features to show off for final, but your opinions will help make this mod the best ctf mod for quake 4.

I have made a wiki collaboration to give information about the mod here: http://deltactf.com/wiki-index.php


Let us know if you have anything that we need to add.

I would like to publicly thank the team that has made this possible:
Donnie "SyncError" Domino :: Lead Project Designer
Anthony "AnthonyJ" Jacques :: Programmer
Santo "TTK-Bandit" Pentecostés :: Programmer
Marco "kaffeedoktor" Genise :: Programmer
Justin "crozzbreed" Marshall :: Programmer
Yan "Method" Ostretsov :: Level Designer
Martin "drach" Vigneron :: Level Designer
Shawn "xfoo" Janssen :: Level Designer
Tom "phantazm" Perryman :: Level Designer
Steve "Spectra" Barkochva :: 3D Modeller
Ryan "SuperiorMassacre" Hitcho :: 2D Artist
Carlos "warriorone" Gottberath :: Sound Engineer
Tom "Vidmaster" McEvoy :: Map Contribution
PummelMeister :: Map Contribution


CTF Community, here is your playground. Get Hooked.
Thanks,
Debbie "Lilie" Domino
Lead Producer of DeltaCTF
http://www.deltactf.com . "

Mirrors:

http://www.planetquake4.net/download.ph ... d&lid=2320
http://turkeyfiles.escapedturkey.net/qu ... _beta4.zip
http://www.truecarnage.com/downloads-4.php
http://acmectf.com/downloads/Quake4/Mod ... _beta4.zip
http://www.filecloud.com/files/file.php?file_id=3589
http://playquakewith.us/deltactf/deltactf_beta4.zip
http://team-infinity.ath.cx/slim/deltactf_beta4.zip

Current running servers (13.07.06):

66.36.243.128:28004 Virginia
71.125.51.238:28004 New York City
209.160.66.71:28004 Virginia
69.64.48.171:28004 St. Louis




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Grunt
Grunt
Joined: 31 Jan 2006
Posts: 71
PostPosted: 07-13-2006 01:33 AM           Profile Send private message  E-mail  Edit post Reply with quote


I would like to upload the *.pk4 files of Delta CTF to http://files.quake4world.com, but it has 50 MB file size limit. I think Delta CTF mod should be uploaded as *.pk4 files, not *.zip because of noob players.

Size of Delta CTF pk4 files:

- z-pak-beta4.0.pk4 -> 176,2 MB
- cc_weapskins_01.pk4 -> 19,2 MB
- z-game-linux-beta4.0.pk4 -> 2,1 MB
- z-game-win-beta4.0.pk4 -> 1,6 MB

How can i upload z-pak-beta4.0.pk4 ? Any idea?



_________________
Quake 4 GameType Revolution mod
http://gtr.quakedev.com


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Timed Out
Timed Out
Joined: 02 Aug 2000
Posts: 38063
PostPosted: 07-13-2006 02:08 AM           Profile   Send private message  E-mail  Edit post Reply with quote


I've so gotta get off my ass today and fix files.q4w



_________________
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis


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The Illuminated
The Illuminated
Joined: 30 Nov 1999
Posts: 1665
PostPosted: 07-13-2006 07:32 AM           Profile Send private message  E-mail  Edit post Reply with quote


"Systematic Lockdown" was a great map, and looks good converted to CTF.. This kinda beats down the quality of visuals in some of the other included maps, though, which have some rather lazy texturing ("spiders" looks like a Q3 map). Granted, in CTF you aren't really focusing on visuals as much as gameplay.

Danged if I can get a good feel for the machinegun-replacement gun.. But overall movement is tight and easy to learn. Crouch-sliding is a freaking DELIGHT on these big open spaces, though..




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One Man Army
One Man Army
Joined: 23 Dec 1999
Posts: 10568
PostPosted: 07-13-2006 04:00 PM           Profile Send private message  E-mail  Edit post Reply with quote


Indeed. Some of the backwards gameplay mechanics are kind of a drag. Theres a reason why ladders haven't been used since 97'.




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Warrior
Warrior
Joined: 30 Mar 2006
Posts: 81
PostPosted: 07-13-2006 09:06 PM           Profile Send private message  E-mail  Edit post Reply with quote


Image


DeltaCTF Servers: [ Link ]




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