Quake3World.com https://www.quake3world.com/forum/ |
|
Question about textures and GtkRadiant https://www.quake3world.com/forum/viewtopic.php?f=17&t=47332 |
Page 1 of 1 |
Author: | Tattoo [ 03-19-2012 04:15 PM ] |
Post subject: | Question about textures and GtkRadiant |
I'm an old mapper from the Quake 1 days and haven't played or messed with the game for around 10 years and decided to get back into it to mess around some. I got GtkRadiant installed and Doom 3 & Quake 4. I'm wanting to see what I can do but for now am trying to get a level I made for Quake 1 to work in Quake 4 but am not able to get the textures to show up in GtkRadiant. I have all the .pk4's unpacked and I created a folder in the textures folder and extracted the textures from the .bsp and used .tga for the textures but when I open GtkRadiant, the textures don't show up. So do I have to create a material file for the textures to show up in GtkRadiant? Or is there something else I'm not doing? Thanks to anyone that can help. I will look elsewhere after I post this to see if I can find out but am asking first incase I can't find the answer. Thank you. Tattoo |
Author: | obsidian [ 03-19-2012 05:50 PM ] |
Post subject: | Re: Question about textures and GtkRadiant |
Support for Doom3/Quake4 with GtkRadiant was pretty minimal and I'm not even sure if it still works, probably been a while since that feature was tested. You're probably better off just using the built in editor that Q4 comes with. http://www.katsbits.com/tutorials/idtec ... =&ucat=13& |
Author: | Tattoo [ 03-24-2012 04:16 PM ] |
Post subject: | Re: Question about textures and GtkRadiant |
Thanks for the reply. I found out that I had to make a material file for all of them and they work fine now. |
Page 1 of 1 | All times are UTC - 8 hours |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |