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Quake I on modern hardware
https://www.quake3world.com/forum/viewtopic.php?f=3&t=30191
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Author:  obsidian [ 04-09-2007 08:00 AM ]
Post subject:  Quake I on modern hardware

So I decided to install Quake on my computer again for a little nostalgia, and was wondering if there has been any new mods or executables that have been updated to make Q1 running on modern hardware look a little better.

I'm not looking at gameplay changes, just quality improvements.

I see a few links in the sticky, but I'm not sure which ones are still active (a few dead links and others look like they haven't been maintained).

Author:  TRINIX [ 04-09-2007 09:30 AM ]
Post subject: 

the only 1 i can think of atm is http://tenebrae.sourceforge.net/

from what i remember it has nice visuals

Author:  dzjepp [ 04-09-2007 04:29 PM ]
Post subject: 

Check this thread. I believe eQuake is just as good at singleplayer as it is on multiplayer

http://www.quake3world.com/forum/viewtopic.php?t=9175

Author:  Scourge [ 04-09-2007 07:48 PM ]
Post subject: 

FuhQuake is pretty nice as well.

Author:  leilei [ 04-09-2007 09:08 PM ]
Post subject: 

DARKPLACES DAMMIT. Looks (totally optionally) great, has proquake features, coder isn't a damn emo and also can connect to Quakeworld, so why not

Also, eQuake is warez.

Author:  dzjepp [ 04-11-2007 04:59 PM ]
Post subject: 

Can you use the textures and weapon models in the ezQuake thread with Dark Places?

I'd have to agree though, DP is a good mod to suit the atmosphere of Quake 1 imo

Author:  leilei [ 04-11-2007 08:59 PM ]
Post subject: 

Why use ezQuake's when you can use better?

Author:  dzjepp [ 04-12-2007 07:21 AM ]
Post subject: 

Comprehend

Author:  Glockg [ 04-14-2007 08:42 PM ]
Post subject: 

quakeforge

Author:  Doomshadow [ 05-20-2007 06:31 AM ]
Post subject: 

WinQuake worked for me

Author:  I cant spell u [ 07-21-2007 07:17 PM ]
Post subject: 

Doomshadow wrote:
WinQuake worked for me


Topic: Quake I on modern hardware

Author:  leilei [ 07-21-2007 07:37 PM ]
Post subject: 

I cant spell u wrote:
Doomshadow wrote:
WinQuake worked for me


Topic: Quake I on modern hardware


how does it not work?

unless your idea of 'modern' is this.

Author:  I cant spell u [ 07-24-2007 04:52 PM ]
Post subject: 

leilei wrote:
I cant spell u wrote:
Doomshadow wrote:
WinQuake worked for me


Topic: Quake I on modern hardware


how does it not work?

unless your idea of 'modern' is this.


Modern as in updated graphics and effects.

also, where can I get your leilei skin?

Author:  v1l3 [ 10-17-2007 11:47 AM ]
Post subject:  Re: Quake I on modern hardware

I just started a topic about this in General Discussion and doubt that anyone is going to care less in there anyways...should have looked in here first but...

I just downloaded the Q1 Demo a couple days back, since the only time I played/beat the game was back when I had a Sega Saturn in whatever year that was. I wanted to mess around with it on my pc, so I installed it and it doesn't work.. I'm on a Hewlitt Packard 3500+ AMD Athlon/ Windows XP/ATI Radeon and blar blah, so I did a search, and a site told me to update the quake.exe to 1.08. So I did that and still nothin. If anyone knows if it's possible to run it or if it doesn't run on newer computers, I'd highly appreciate it.

Author:  Glockg [ 10-23-2007 10:05 PM ]
Post subject:  Re: Quake I on modern hardware

Try googling glquake. You do know getting a 16 bit prog to run on a 32 bit os is next to impossible. In xp they use emulation which is not even guaranteed to work with a lot of 16 bit progs. thats why you use a 32 bit excuteable like glquake or winquake or some of the third party versions mentioned above.

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