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Topic Starter Topic: Best Quake 1 / 2 versions?

Linux Version
Linux Version
Joined: 04 Dec 1999
Posts: 2562
PostPosted: 07-17-2008 04:16 PM           Profile   Send private message  E-mail  Edit post Reply with quote


What's the current state of the art for Quake 1 and 2 implementations for single player? I wanted to jump into these, but the glquake 1 executable doens't even start on Linux anymore, and I would assume Quake 2 would be in a roughly similar state.




Last edited by Therac-25 on 07-18-2008 05:25 AM, edited 1 time in total.

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Old Skool'
Old Skool'
Joined: 02 May 2002
Posts: 5230
PostPosted: 07-18-2008 05:07 AM           Profile Send private message  E-mail  Edit post Reply with quote


I've always used Fitzquake for quake1. I wouldn't know for q2.




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Mentor
Mentor
Joined: 12 Mar 2005
Posts: 3958
PostPosted: 07-18-2008 09:43 AM           Profile Send private message  E-mail  Edit post Reply with quote


http://egl.quakedev.com/ <-- spiffy Q2 engine I like. The catch is you need to compile it from source on *NIX systems.




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Eh?
Eh?
Joined: 25 Mar 2001
Posts: 32049
PostPosted: 07-19-2008 04:51 AM           Profile   Send private message  E-mail  Edit post Reply with quote


lol, Echons currently in prison for setting fire to a church... bit of pointless info for you...




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Señor Shambler
Señor Shambler
Joined: 07 Mar 2006
Posts: 849
PostPosted: 07-22-2008 04:58 PM           Profile Send private message  E-mail  Edit post Reply with quote


yeah what the fuck right?




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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu
Joined: 24 Nov 2000
Posts: 44139
PostPosted: 07-22-2008 11:38 PM           Profile   Send private message  E-mail  Edit post Reply with quote


lol what




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Eh?
Eh?
Joined: 25 Mar 2001
Posts: 32049
PostPosted: 07-23-2008 03:58 AM           Profile   Send private message  E-mail  Edit post Reply with quote





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leilei
leilei
Joined: 05 Mar 2007
Posts: 102
PostPosted: 07-28-2008 10:25 PM           Profile Send private message  E-mail  Edit post Reply with quote


Vanilla, or for multiplayer, r1q2

all those q2 engines out there just focus on the gl renderer only with stupid particle systems with none of the annoying quake2 gl bugs fixed.




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Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 44138
PostPosted: 09-10-2008 07:03 AM           Profile   Send private message  E-mail  Edit post Reply with quote


I would've half expected o'dium to plug Quake 2 Evolved here. Since he didn't, I'll do it for him :) http://www.quake2evolved.com
By the way, how's overdose coming along?




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Madman Philosophy
Madman Philosophy
Joined: 02 Jan 2008
Posts: 3782
PostPosted: 09-20-2008 10:36 PM           Profile Send private message  E-mail  Edit post Reply with quote


Sorry to interrupt, but I seem to have lost my shortcut to Rogue in my last comp melt down. Anyone know how to address a new shortcut?



_________________
"How do you keep the natives off the booze long enough to pass the test?" Asked of a Scottish driving instructor in 1995.


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Eh?
Eh?
Joined: 25 Mar 2001
Posts: 32049
PostPosted: 09-21-2008 02:38 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Eraser wrote:
I would've half expected o'dium to plug Quake 2 Evolved here. Since he didn't, I'll do it for him :) http://www.quake2evolved.com
By the way, how's overdose coming along?


Coming along great, but we have moved:

http://www.teamblurgames.com/q2e for Q2E

http://www.teamblurgames.com/overdose for OD :p




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Grunt
Grunt
Joined: 01 Mar 2005
Posts: 50
PostPosted: 05-30-2009 01:06 AM           Profile Send private message  E-mail  Edit post Reply with quote


For Quake2 I can recommend Quake2Max http://quake2max.planetquake.gamespy.com/




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