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Unquantifiable Abstract
Unquantifiable Abstract
Joined: 31 Dec 1969
Posts: 50964
PostPosted: 06-10-2015 11:11 AM           Profile   Send private message  E-mail  Edit post Reply with quote

http://www.kotaku.co.uk/2015/06/10/took ... -challenge

No one’s managed to speedrun the entirety of The Plutonia Experiment, some of the hardest levels ever made for DOOM 2, on the unbelievably tough “Nightmare” difficulty. Until now.

“It’s now been 19 years since Final Doom was released,” explained speedrunner Zero Master on his YouTube channel. “No one has ever attempted to do a single segment run of it on Nightmare difficulty before without using tools due to the difficulty.”


Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 41950
PostPosted: 06-11-2015 12:10 AM           Profile   Send private message  E-mail  Edit post Reply with quote

heh, Doom 2 could learn modern day games a thing or two.

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