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Doom, sprites and textures with neural upscale 2X
https://www.quake3world.com/forum/viewtopic.php?f=3&t=54070
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Author:  TIFsenior [ 12-22-2018 09:03 AM ]
Post subject:  Doom, sprites and textures with neural upscale 2X

Image

https://twitter.com/twitter/statuses/1061680377142505472

Hidfan over at the Doomworld forums has run original Doom textures through two different neural networks specifically designed for image upscaling: https://letsenhance.io/ and Nividia’s GameWorks SuperResolution. The textures are artificially upscaled to 8x, then downscaled to 4x, then downscaled again to 2x fit the pixellated aesthetic, with any rough edges cleaned up manually.

source : https://kotaku.com/hd-doom-is-looking-very-nice-1830996796

source : https://www.doomworld.com/forum/topic/99021-v-0-95-doom-neural-upscale-2x/

Author:  obsidian [ 12-22-2018 10:15 AM ]
Post subject:  Re: Doom, sprites and textures with neural upscale 2X

Does this mean that the CSI tv show “enlarge and enhance” could actually be possible? :olo:

Author:  Eraser [ 12-23-2018 01:16 AM ]
Post subject:  Re: Doom, sprites and textures with neural upscale 2X

obsidian wrote:
Does this mean that the CSI tv show “enlarge and enhance” could actually be possible? :olo:

Think bigger

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