sock wrote:I just wish there was a minvertex light parameter, so you don't get odd vertex light on some parts of the sprite. I settled for vertexscale but I am still not 100% happy with this.
I wanted something like that too, but I solved it with some strategically placed point lights behind.
[lvlshot]http://zfight.com/misc/images/
maps/development/vertex_1.jpg[/lvlshot]
[lvlshot]http://zfight.com/misc/images/
maps/development/vertex_2.jpg[/lvlshot]
[lvlshot]http://zfight.com/misc/images/
maps/development/vertex_3.jpg[/lvlshot]
WHAT!! wrote:Are there any tutorials for how to make these foliage textures/shaders? I can't seem to figure out how to get these and decals working properly. :(
What is it that you don't get to work? Transparency? Lightmap?