Final screenshots of my industrial scene ...
[lvlshot]http://www.simonoc.com/images/design/concept/indust_f01hd.jpg[/lvlshot]
[lvlshot]http://www.simonoc.com/images/design/concept/indust_f02hd.jpg[/lvlshot]
[lvlshot]http://www.simonoc.com/images/design/concept/indust_f03hd.jpg[/lvlshot]
[lvlshot]http://www.simonoc.com/images/design/concept/indust_f04hd.jpg[/lvlshot]
If you need more pixels
and a larger download size, try these ...
http://www.simonoc.com/images/design/co ... _f01wd.jpg
http://www.simonoc.com/images/design/co ... _f02wd.jpg
http://www.simonoc.com/images/design/co ... _f03wd.jpg
http://www.simonoc.com/images/design/co ... _f04wd.jpg
This is an architectural concept showing a bridge crane perched over an industrial mine shaft surrounded by a large factory environment. This concept was inspired by a Russian Aluminum Processing Plant which had an awesome communist scale, where everything felt larger than life
and over-sized elements were favoured over small
and fragile mechanics.
The bridge crane idea came from watching a documentary about CERN
and how they transported parts of the large hadron collider down a mine shaft. I looked at various photo's of bridge cranes
and eventually mashed all of them together in my head
and produced this rough concept.
If you are interested I do have some more screenshots (more angles of the room)
and will post them on my website later today. I have no plans to release this map, it is just a concept, but I will release all the textures at some point.
Well he was evil, but he did build alot of roads. - Gogglor
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]