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Colour of func_group

Posted: Sat Jun 22, 2019 11:25 am
by LDAsh
This is something that I really want to change, but I can't find it in any menu or file. I believe it's coded into the software, I'm specifically talking about GtkRadiant 1.5 and NetRadiant, specifically idTech4 support.

The func_group entity makes brushes black and I'd like it to be something that jives better with a dark theme.

I've been tolerating it for many years but I thought I'd ask here and try my luck...

Re: Colour of func_group

Posted: Sat Jun 22, 2019 12:28 pm
by sst13
I think the color is defined in the "entities.def" file. Like all the other colors, entity box sizes and models.

Re: Colour of func_group

Posted: Sat Jun 22, 2019 1:46 pm
by LDAsh
Oh wow, absolutely! I was changing the entities.def file, but it was actually the func.def inside the PK4 that finally made the difference. All this time I was poking around in the wrong files...

Thanks a million. :cool:

Re: Colour of func_group

Posted: Sun Jun 23, 2019 1:44 am
by CZghost
sst13 wrote:I think the color is defined in the "entities.def" file. Like all the other colors, entity box sizes and models.
It's actually "entities.ent" file for Radiant 1.5 and its forks like NetRadiant.

Re: Colour of func_group

Posted: Sun Jun 23, 2019 8:56 am
by LDAsh
That's interesting and I might have figured that out, except the Quake 4 gamepack never included an ent file. I suppose I could just make one.

So it seems Radiant gets its colours first from those ent files > then packed def files > then extracted def files > then its own defaults.