Does anyone know how I could disable spectating a bot? (such as that using cmds /follow <clientnumber> or /follownext wouldn't allow SPECTATOR FOLLOW on the bot; following humanplayers should then still remain functional though).
If so, could they shed some light on this?
I've searched a lot of open-source q3 mods and forums for this, but yet haven't found the answer..
Is it perhaps simply in g_active.c "SpectatorClientEndFrame" section?
I'm asking this because I'm making a 'boss'-fight map, with the bot remaining in a 'hidden' area

The Goal I want to achieve: make it impossible to spectate bots
Thanks!!