DayZ replacement.

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YourGrandpa
Posts: 10074
Joined: Mon Apr 17, 2000 7:00 am

Re: DayZ replacement.

Post by YourGrandpa »

seremtan wrote:"bambis"

someone's been watching Frankie
Yes. However the term bambi has become a part the DayZ vernacular. So even though Frankie may have coined the term, he may not be the direct influence.
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seremtan
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Joined: Wed Nov 19, 2003 8:00 am

Re: DayZ replacement.

Post by seremtan »

fresh spawns, bro :!:
YourGrandpa
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Joined: Mon Apr 17, 2000 7:00 am

Re: DayZ replacement.

Post by YourGrandpa »

Also, freshy, new spawn or unarmed player. You choose.
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seremtan
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Joined: Wed Nov 19, 2003 8:00 am

Re: DayZ replacement.

Post by seremtan »

btw if you like good DayZ (or Arma in general) vids, these are good:

https://www.youtube.com/user/paycer (mostly snippets of funny shit)
https://www.youtube.com/user/DaSquirrelsNuts (more serious, squad-based stuff - look in playlists)
AmIdYfReAk
Posts: 6926
Joined: Thu Feb 10, 2000 8:00 am

Re: DayZ replacement.

Post by AmIdYfReAk »

YourGrandpa wrote:6 of us spent a few hours yesterday on hi-pops between Kamy and Solnichniy doing some killing. We racked up quite a body count between suicidal/aggressive Bambis and geared players. Lots of fun for sure.

We used to always do the loop, Spawn, Get some food, Run as the crow flies to the northern air field ( I was really, Really good at it.... Really good ) Kit up, Run south and troll the southern sea board ( wearing pants ) looking for players.
It was SO much fun, Even though at times it was upwards of 45mins-2 hours to get ready PRIOR To hunting!

Thats the stuff We miss man....
Doombrain wrote:
YourGrandpa wrote:6 of us spent a few hours yesterday on hi-pops between Kamy and Solnichniy doing some killing. We racked up quite a body count between suicidal/aggressive Bambis and geared players. Lots of fun for sure.
Grow up.
heh.
YourGrandpa
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Joined: Mon Apr 17, 2000 7:00 am

Re: DayZ replacement.

Post by YourGrandpa »

On again tonight searching for cars. Today's "Christmas Tree" hot fix reset all the cars again. That's the second time since .59 release that we've had our cars reset. At least this time it didn't wipe the tents. :disgust:
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PhoeniX
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Joined: Fri Aug 04, 2000 7:00 am

Re: DayZ replacement.

Post by PhoeniX »

seremtan wrote:yeah the TOH engine was an offshoot of Arma 2

am surprised more people haven't played Arma 3 Chernarus Wasteland. Arma 2 Wasteland was crack
Just started playing Arma 3 Wasteland with some friends. We tried it when we first got Arma a couple of months ago but I thought it was a bit boring personally just going around capping territory. We've now tried a server with lots of missions on and am liking it a lot so far :up:.
AmIdYfReAk
Posts: 6926
Joined: Thu Feb 10, 2000 8:00 am

Re: DayZ replacement.

Post by AmIdYfReAk »

Two patches on rust since my last post, nothing broken... built a house, a power miner, and a power oil drill, house, and livin the high life :)

Getting the hang of this! ha!
YourGrandpa
Posts: 10074
Joined: Mon Apr 17, 2000 7:00 am

Re: DayZ replacement.

Post by YourGrandpa »

.60 has been released to stable. :up:
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