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Commander
Commander
Joined: 08 Jun 2022
Posts: 100
PostPosted: 06-21-2022 02:01 PM           Profile Send private message  E-mail  Edit post Reply with quote


Q3 Documentation Project was supposed to be a thread of Programming discussion category, right?
I just found buried info:
https://web.archive.org/web/20050907224 ... 05563.html

Also a FAQ of this part:
https://web.archive.org/web/20051101130 ... 06307.html

How did I find?
In this old lost interesting Q3 programming dictionary place, there's a link where redirects (clicking 'Quake3World Programming forum'):
https://web.archive.org/web/20120530215 ... /index.htm




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The hell good boy
The hell good boy
Joined: 22 Jun 2011
Posts: 1922
PostPosted: 06-21-2022 09:41 PM           Profile   Send private message  E-mail  Edit post Reply with quote


LegendGuard wrote:
Q3 Documentation Project was supposed to be a thread of Programming discussion category, right?
I just found buried info:
https://web.archive.org/web/20050907224 ... 05563.html

Documentation should be complete now, and source code is actually available, with all necessary comments filled in to help programmers do necessary changes. You can find source code of Quake III Arena on GitHub.

LegendGuard wrote:

That didn't age very well. Nowadays, we have access to Git, which is temendously powerful versioning tool. And you can even host the source code online, mostly used is GitHub. So Git actually already does backups for you, and if you host the source code online remotely, it can also serve as cloud backup and double up as open-source hosting. Nobody burns CDs nowadays, if you want to use removeable offline media, just use flash USB sticks.

LegendGuard wrote:
How did I find?
In this old lost interesting Q3 programming dictionary place, there's a link where redirects (clicking 'Quake3World Programming forum'):
https://web.archive.org/web/20120530215 ... /index.htm

I would like to know how you found that as well.



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Commander
Commander
Joined: 08 Jun 2022
Posts: 100
PostPosted: 06-22-2022 07:35 AM           Profile Send private message  E-mail  Edit post Reply with quote


I know that there are many info about Q3 programming and documentations. But there are resources where explain how to do something special in the code, like a projectile detonating and something like that.

CZghost wrote:
I would like to know how you found that as well.

IIRC, here: https://openarena.fandom.com/wiki/Codin ... _tutorials
Using 'Quake 3 Game-module Documentation' link on the Wayback machine to reveal the past of this site.




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The hell good boy
The hell good boy
Joined: 22 Jun 2011
Posts: 1922
PostPosted: 06-23-2022 01:00 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Ok. Good.



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When you feel the worst, turn to the sun and all the shadows will fall behind you.” - John Lennon


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