Quake 3 retro map: reqapartament (work in progress)

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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req
Posts: 17
Joined: Mon Oct 17, 2005 3:31 pm

Quake 3 retro map: reqapartament (work in progress)

Post by req »

Hi! After more than 15 years since I made my last map for Quake 3 Arena (reqtourney1), I’m symbolically coming back to create one more project 🙂

'reqapartament' – still a working title – is my personal retrospective and an attempt to recreate an old apartment, filled with memories from the past. Two rooms, a kitchen, a bathroom, and a few interesting 'secret areas' – all of this is sure to bring players a lot of joy and nostalgia 🙂

YouTube link: https://youtu.be/kD_QaIg6zSo

The map is primarily designed for 1v1/FFA gameplay, but I’ve also planned a CTF edition for a later release.

Launch scheduled for the first quarter of 2025!

Previously, I published similar works under the nickname 'Requiem.' If you’re curious, the previous reality-based maps had the file names: reqbathroom and reqkitchen, you can download them from lvlworld :)

And a few screenshots:

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https://letsgoretro.pl/
req
Posts: 17
Joined: Mon Oct 17, 2005 3:31 pm

Re: Quake 3 retro map: reqapartament (work in progress)

Post by req »

The map was reflected in great detail, and that's because I have a ton of photos from my childhood, and later I also took a lot of pictures myself with my first digital camera :D Plus, of course, there are a lot of positive memories. Here are some reference photos:

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In addition, I have a technical floor plan of the apartment with dimensions, and detailed measurements of the apartment elements are from a study on OWT-67 panel blocks in the polish book "Housing Construction Systems" by Eugeniusz Pliszka. For furniture dimensions I don’t know, I estimate them by analyzing photos in Photoshop, and I got the measurements for BlackRedWhite furniture directly from their customer service, as they sent me PDFs with assembly instructions :D I adopted a scale where 1 cm in reality corresponds to 3 units in Radiance.

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So, let's back to work :D
https://letsgoretro.pl/
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Hipshot
Posts: 1539
Joined: Sun Jan 20, 2002 8:00 am

Re: Quake 3 retro map: reqapartament (work in progress)

Post by Hipshot »

That looks very nice man.
Those interiors with the stereo setup and all.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
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