I would like to know if I can have different fovs in each weapon. For example 90 fov in rail, and in the others weapons 110.
Thanks, sorry about my english
MKJ wrote:bind "x" "_impulse5; g_fov 90" would prolly work
Commands starting with _ can't be combined with other commands. Maybe later with a patch/point release. This has been known since the day of the release and been discussed plenty... We'll just have to wait/keep bugging Raven about it.
MKJ wrote:bind "x" "_impulse5; g_fov 90" would prolly work
Commands starting with _ can't be combined with other commands. Maybe later with a patch/point release. This has been known since the day of the release and been discussed plenty... We'll just have to wait/keep bugging Raven about it.
oh right. quite gay indeed
i was just thinking in q3 terms so i assumed itd work in q4 :O
Haven't tried that myself, but it theoretically should work. Unfortunately, it requires you to have 2 config files for each weapon you bind, but it's a workaround.
Last edited by R00k on Mon Oct 24, 2005 3:24 pm, edited 3 times in total.
Pro*Neo wrote:Please nobody knowssssss???????
Other thing I would like to change is the zoom sensivity, :S
It is my understanding that there is currently no way to do what you want to do. In short, the only way you can currently bind and use a weapon is:
bind [character] "_impulse#" //where # is the specific weapon and character is what it binds to
You cannot add any addition instructions to the bind - it will not work. You cannot use the command _impulse# by itself in the console or in a config file - it will not work.
Read my post from this thread for further background discussion:
Pro*Neo wrote:Please nobody knowssssss???????
Other thing I would like to change is the zoom sensivity, :S
UTFS. There is another thread about this where i posted a script.
Yeah, scripting and multiple constructed configs work. I've found that if i use a config for my weapon, and then I can use one config for my sensitivity, field of view, m_smooth, etc. on the other config so for example I have:
bind q "exec shotgun.cfg; exec sgsensitivity.cfg"
this works perfectly for me. I can have a differend field of view for each weapon and different mouse sensitivity for each weapon as well. The only thing I haven't figured out yet is why if I change weapons in mid sprint it makes my character stop running and I have to re-initiate my _forward key to start running again. Anyone with any ideas about that?
That's also what happened to the last person who tried it the way I suggested. I don't know why it happens that way, and haven't had a chance to test it out for myself yet.