I want to have a haste that spawns first then a regen spawning later on the same spot for a ctf map, anyone knows the key i need to set in the entitiy box ? is it even possible ? I know some q3 ctf maps had this but i dont find any real info about it
thx
Delay initial PU spawning in MP
Entity key/value pairs for most items will have this description:
IOW, in the entities dialog for the haste powerup, set a "team" key with some string for the value. Then set the same team name to the regen.team : set this to team items. Teamed items will respawn randomly after team master is picked up (see Notes).
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-------- NOTES --------
The amount of time it takes for an item in the team to respawn is determined by the "wait" value of the item that was picked up previously. So if one of the items in the team has it's "wait" key set to -1 (never respawn), the random respawning cycle of the teamed items will stop after that item is picked up.
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On both haste and regen set the key/value pairs:
Key: team
Value: itemspawn1 (or whatever you want)
BTW, what are you making this map for? Q3 or Q4? The above was meant for Q3, though I assume Q4 works similarly.
Key: team
Value: itemspawn1 (or whatever you want)
BTW, what are you making this map for? Q3 or Q4? The above was meant for Q3, though I assume Q4 works similarly.
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- Posts: 93
- Joined: Thu Nov 28, 2002 8:00 am
Thx for your answers, I just changed some things for the fps ctf mappack because stock maps have all spawns at the base and changing some items.
I wanted to have Haste/regen spawning on one spot so haste comes first then regen a minute later so that everey minute a different PU spawns there.But I think i cant manage it and because the mappack is finished and thats the last thing missing I will stay with haste only in that map.
But I will use it for my first ctf map
I wanted to have Haste/regen spawning on one spot so haste comes first then regen a minute later so that everey minute a different PU spawns there.But I think i cant manage it and because the mappack is finished and thats the last thing missing I will stay with haste only in that map.
But I will use it for my first ctf map

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- Posts: 93
- Joined: Thu Nov 28, 2002 8:00 am
It is possible but a bit tricky.Dr4ch wrote:...I wanted to have Haste/regen spawning on one spot so haste comes first then regen a minute later so that everey minute a different PU spawns there.But I think i cant manage it ...
I remember that mIKE wanted the same behaviour in his map "Myxomatosis" for a teamed quad/regen and he was able to solve it with a little help from the guys in this forum


You can also have one item spawn more frequently by teaming together say, 2 hastes and 1 regen.
Anything more specific, you will need to resort to some other trickery. Check out the Archives sticky thread. I think I posted a link to the Q3 Electronics thread.
Anything more specific, you will need to resort to some other trickery. Check out the Archives sticky thread. I think I posted a link to the Q3 Electronics thread.
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