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Boink!
Boink!
Joined: 19 Apr 2003
Posts: 4493
PostPosted: 02-19-2005 12:30 AM           Profile Send private message  E-mail  Edit post Reply with quote


Lukin,
I especially like the first shot... made me wonder, now how did he pull off that... great attention to textures, brilliant use of "edges" and texturing them interestingly... very nice!




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blaze a blaze
blaze a blaze
Joined: 29 Jan 2000
Posts: 344
PostPosted: 02-19-2005 03:21 AM           Profile Send private message  E-mail  Edit post Reply with quote


Thanks,
I hear this opinion about 1st shot second time. Stop or I'll be stressing while doing the rest of map ;)



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Lasery Roboty
Lasery Roboty
Joined: 07 Jun 2004
Posts: 352
PostPosted: 02-19-2005 03:21 AM           Profile Send private message  E-mail  Edit post Reply with quote


andromeda is ez style tbh :D



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blaze a blaze
blaze a blaze
Joined: 29 Jan 2000
Posts: 344
PostPosted: 02-19-2005 03:29 AM           Profile Send private message  E-mail  Edit post Reply with quote


Build a nice red base using it :D



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Old Skool'
Old Skool'
Joined: 02 May 2002
Posts: 5230
PostPosted: 02-19-2005 04:39 AM           Profile Send private message  E-mail  Edit post Reply with quote





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Lasery Roboty
Lasery Roboty
Joined: 07 Jun 2004
Posts: 352
PostPosted: 02-19-2005 05:40 AM           Profile Send private message  E-mail  Edit post Reply with quote


egd T_T_M :DDDDDDDDDDDDDDDDDDDDDDDDDDD Orange is all over!



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blaze a blaze
blaze a blaze
Joined: 29 Jan 2000
Posts: 344
PostPosted: 02-19-2005 05:50 AM           Profile Send private message  E-mail  Edit post Reply with quote


Now I really get stressed ;)
Seriously: Speedy's andromeda is huge, nice and "mapper-friendly" set, but would be perfect with some more red textures.
Light entitiest is a must then (that's how Quaker-X did it).



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Lasery Roboty
Lasery Roboty
Joined: 07 Jun 2004
Posts: 352
PostPosted: 02-19-2005 05:52 AM           Profile Send private message  E-mail  Edit post Reply with quote


Yep. very good job so far, I 'm just messing around with you :D



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Lasery Roboty
Lasery Roboty
Joined: 07 Jun 2004
Posts: 352
PostPosted: 02-21-2005 09:26 AM           Profile Send private message  E-mail  Edit post Reply with quote


lol



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Gibblet
Gibblet
Joined: 23 Feb 2005
Posts: 19
PostPosted: 02-23-2005 09:08 PM           Profile Send private message  E-mail  Edit post Reply with quote


I was going to start a Doom3 screenshots thread...but I don't think it would get much traffic considering that even this one is barely staying alive..

Anyways..some singleplayer stuff I'm working on:

Image
Hi-res: http://www.infosprite.com/members/W01f/pinky.jpg

Image
Hi-res: http://www.infosprite.com/members/W01f/update2.jpg

Image
Hi-res: http://www.infosprite.com/members/W01f/update3.jpg

Image
http://www.infosprite.com/members/W01f/conveyor.jpg

(Theres going to be a conveyor belt coming out of that hole if I can get it to work :))



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Lasery Roboty
Lasery Roboty
Joined: 07 Jun 2004
Posts: 352
PostPosted: 02-24-2005 05:53 AM           Profile Send private message  E-mail  Edit post Reply with quote


Nice, nice, very nice :D I like orange in contrary to the black and white of doom 3.



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blaze a blaze
blaze a blaze
Joined: 29 Jan 2000
Posts: 344
PostPosted: 02-24-2005 08:07 AM           Profile Send private message  E-mail  Edit post Reply with quote


Looks nice, but except the color everything else is just like on every other D3 map. This game needs more varied textures :icon23:




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Gibblet
Gibblet
Joined: 23 Feb 2005
Posts: 19
PostPosted: 02-24-2005 02:43 PM           Profile Send private message  E-mail  Edit post Reply with quote


Lukin wrote:
Looks nice, but except the color everything else is just like on every other D3 map. This game needs more varied textures :icon23:


I agree..can't wait till someone puts out a good texture set for the community :D Though I doubt we'll see many considering how much more time consuming it is to make textures for this game compared to Q3.



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NOT OK
NOT OK
Joined: 03 Aug 2003
Posts: 1017
PostPosted: 02-24-2005 06:22 PM           Profile Send private message  E-mail  Edit post Reply with quote


Someone seriousley needs to remake the factory level in Golden Eye for n64 in Doom 3!!!!!!!!!!!!!!!!!!!!!!!



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Lasery Roboty
Lasery Roboty
Joined: 07 Jun 2004
Posts: 352
PostPosted: 02-25-2005 06:56 PM           Profile Send private message  E-mail  Edit post Reply with quote


lookin' cooooool! What's it for? ET?



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Lasery Roboty
Lasery Roboty
Joined: 07 Jun 2004
Posts: 352
PostPosted: 02-25-2005 07:23 PM           Profile Send private message  E-mail  Edit post Reply with quote


moved



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Last edited by voodoochopstiks on 02-26-2005 04:13 AM, edited 3 times in total.

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True Nightmare
True Nightmare
Joined: 14 Nov 2000
Posts: 4216
PostPosted: 02-25-2005 08:07 PM           Profile Send private message  E-mail  Edit post Reply with quote


Kaziganthe wrote:
Facility you mean?

Working on my little island... I still need to work on the terrain and shoreline a little...

[lvlshot]http://www.planetquake.com/kaziganthe/island2.jpg[/lvlshot]

(there are soemthing like 20 different shaders in that shot alone... :o)


New-awesome-updated-overhead-shot ;)
You want my Easter Island heads on that..! ;)
http://www.quake3bits.com/htm/models/kt_moai.htm




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Warrior
Warrior
Joined: 26 Feb 2005
Posts: 82
PostPosted: 02-26-2005 05:34 AM           Profile Send private message  E-mail  Edit post Reply with quote


Haaar there is some nice stuff going down here, good to see everyone but me is working so hard :)

Z




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True Nightmare
True Nightmare
Joined: 14 Nov 2000
Posts: 4216
PostPosted: 02-26-2005 10:11 AM           Profile Send private message  E-mail  Edit post Reply with quote


Kaziganthe wrote:
[lvlshot]http://www.planetquake.com/kaziganthe/island3.jpg[/lvlshot]

Looking snazzy. :p

(I changed the hue to match the rest of the browns)
Good, good, that's what they're there for. Edit the texs (which I know you can) to fit.




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blaze a blaze
blaze a blaze
Joined: 29 Jan 2000
Posts: 344
PostPosted: 02-26-2005 12:19 PM           Profile Send private message  E-mail  Edit post Reply with quote


Kaziganthe wrote:
Working on my little island... I still need to work on the terrain and shoreline a little...

I hope you fit gameplay on this little island somehow ;)




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Old Skool'
Old Skool'
Joined: 02 May 2002
Posts: 5230
PostPosted: 02-26-2005 12:44 PM           Profile Send private message  E-mail  Edit post Reply with quote


Lukin: Where did you download the andromeda set? There's no link on speedys homesite. :|




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blaze a blaze
blaze a blaze
Joined: 29 Jan 2000
Posts: 344
PostPosted: 02-26-2005 01:27 PM           Profile Send private message  E-mail  Edit post Reply with quote





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Old Skool'
Old Skool'
Joined: 02 May 2002
Posts: 5230
PostPosted: 02-26-2005 01:32 PM           Profile Send private message  E-mail  Edit post Reply with quote


Ze Sherlock Holmes haz zpoken!




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blaze a blaze
blaze a blaze
Joined: 29 Jan 2000
Posts: 344
PostPosted: 02-26-2005 01:51 PM           Profile Send private message  E-mail  Edit post Reply with quote


Elementary, my dear Watson :)



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Immortal
Immortal
Joined: 15 Dec 2000
Posts: 2297
PostPosted: 02-27-2005 10:22 AM           Profile Send private message  E-mail  Edit post Reply with quote


Frame's painted, all braze-ons and other accessories finished off:

Image




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True Nightmare
True Nightmare
Joined: 14 Nov 2000
Posts: 4216
PostPosted: 02-27-2005 11:25 AM           Profile Send private message  E-mail  Edit post Reply with quote


heh, I'm glad to see those connectors are a bit more substantial looking than in the previous shot..!



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Old Skool'
Old Skool'
Joined: 02 May 2002
Posts: 5230
PostPosted: 02-27-2005 12:36 PM           Profile Send private message  E-mail  Edit post Reply with quote


Estimated compile time on that baby y?




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.
.
Joined: 15 Dec 2000
Posts: 10168
PostPosted: 02-27-2005 02:02 PM           Profile Send private message  E-mail  Edit post Reply with quote


mjrpes wrote:
voodoochopstiks wrote:
Yes sig makes me hot too. Extremely addictive sig! Only thing its missing is a transparent background so it blends seamlessly into q3w...


I still have the transparencies I made of this :)

Image


Image


Did you make that originally? I've seen that image on a few message boards.




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Don't be koi
Don't be koi
Joined: 06 May 2002
Posts: 2693
PostPosted: 02-27-2005 03:20 PM           Profile Send private message  E-mail  Edit post Reply with quote


ydnar wrote:
Frame's painted, all braze-ons and other accessories finished off:

[image]


Looking good man. You should consider getting the next one powder coated (yeah, been watching too much of those custom chopper shows on TLC)

I just got into biking last season. Can't wait until the weather warms up so I can start my daily rides again. Looking into a job now that will give me a little extra capital, so I'm considering building one from the frame up too.

Anyways, keep up the screenies :)

edit: Holy shit, that SpeedHub is pure titties (from your blog) :icon14:




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Immortal
Immortal
Joined: 15 Dec 2000
Posts: 2297
PostPosted: 02-28-2005 08:33 AM           Profile Send private message  E-mail  Edit post Reply with quote


Yes, yes it is.

Image




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Gibblet
Gibblet
Joined: 26 Feb 2005
Posts: 23
PostPosted: 02-28-2005 06:54 PM           Profile Send private message  E-mail  Edit post Reply with quote


ydnar, if you post ot screenies at least care enough to explain them. a photo of a wheel isnt particular exciting if you dont know the backstory ( if there is one). ;)

Also.. i want back the h8! (and my icon/post c_unt :/)




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Immortal
Immortal
Joined: 15 Dec 2000
Posts: 2297
PostPosted: 02-28-2005 07:21 PM           Profile Send private message  E-mail  Edit post Reply with quote


The ongoing saga.

TLDR:
My girlfriend and I are going on a 2-week cycling trip in southern Japan. So I'm posting "screenies" of what I'm working on-my touring bike.

Edit:
The wheel is completely bomb-proof. It's about as heavy/sturdy a wheel you can build. It has a tandem (built to carry two people) rim, DT-Swiss Alpine triple-butted spokes, and a 14-speed Rohloff hub.

You could use it on a motorcycle.




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NOT OK
NOT OK
Joined: 03 Aug 2003
Posts: 1017
PostPosted: 02-28-2005 10:34 PM           Profile Send private message  E-mail  Edit post Reply with quote


Kaziganthe wrote:
Facility you mean?


Yes. Wouldn't that be cool? Maybe it would be better for

:rtcw:

Nice island, BTW.




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Lasery Roboty
Lasery Roboty
Joined: 07 Jun 2004
Posts: 352
PostPosted: 03-04-2005 02:15 AM           Profile Send private message  E-mail  Edit post Reply with quote


http://www.chimpans.se/ip/ <- screenshots from invertedpenguin, the map I and Fjoggs are making, its a WIP :D



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Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 44127
PostPosted: 03-04-2005 02:30 AM           Profile   Send private message  E-mail  Edit post Reply with quote


voodoochopstiks wrote:
http://www.chimpans.se/ip/ <- screenshots from invertedpenguin, the map I and Fjoggs are making, its a WIP :D


With a name like that, this map just can't fail ;)




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