Having some trouble adding ambient music that should startup when the word spawns. I used trigger_always but not sure if I implemented it properly.
The music plays fine if I start it from the console so I know the path is correct and the .wav file is there.
Here's what is in the map file:
// entity 1
{
"classname" "trigger_always"
"origin" "-1288 255 3"
"noise" "music/moderns.wav"
}
Any help is appreciated.
ambient music
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