and selected all the brushes and caulked them all.
Then I did Shift + A to select all the brushes that were textured with the caulk texture and gave them all a base concrete coat to make it visible ingame.
Cool beans. I go on to compile to see my new ventalation network I added.

WHOOPS!
My light entities are leaking. First time I've ever seen it happen to so I don't know why it's doing it.

First it was the first light I made a while ago that was having a red line pointing to a new brush I made today. Ok... delete the light. Compile. Next light leaks and points to same brush.
Ok so delete brush. Light still leaks but points to the area that the brush used to occupy. :icon27:
I wonder what's going on here. Could anybody help me out?
Thanks. :icon26: