[FINAL] Lhabia (q4req2)

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Post Reply
User avatar
req
Posts: 21
Joined: Mon Oct 17, 2005 3:31 pm

[FINAL] Lhabia (q4req2)

Post by req »

Howdy folks!

This is FINAL version, but I'm planning to re-release this map (after competition) because of few things I've done in hurry and I dont like them :] The map may also contains some bugs.

The map has included .aas file for bots. I'm waiting for itemplacement and gameplay comments!

>> final changelog:
- textures
- lightning
- portals
- spawnpoints
- visual stuff

>> beta2 changelog:
- I've changed almost everything.
- The MH room is much bigger now.
- Added new rooms with LG, RA/RL, YA.
- Removed few hallways, so the map is more "open" at this time.
- Added second RL, removed RG
- Now you can play with some new layout, but still with temporary textures
- More than two simple spawnpoints
- The map has a name :D

Image

Image

Image

DOWNLOAD map-q4req2 FINAL :)
https://letsgoretro.pl/
User avatar
req
Posts: 21
Joined: Mon Oct 17, 2005 3:31 pm

Post by req »

Final.
https://letsgoretro.pl/
Post Reply