Intergrating Quake 2 sounds into Quake 3?

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tayj530
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Joined: Mon Jul 03, 2006 4:58 am

Intergrating Quake 2 sounds into Quake 3?

Post by tayj530 »

is there a way to intergrate the Quake 2 sounds (i.e. item pickups, gun sounds etc..) into Quake 3? If there is some sort of sound pack availible that would be nice. thanks in advance!
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MKJ
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Post by MKJ »

you can do that yourself by creating a zip file with the same directory structure as quake3's pk3 files (pk3s are just zip files renamed).
however, you cant play online if you load custom sounds..
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Ganemi
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Post by Ganemi »

Yeah, there's a way to do it, but I'm far too lasy to explain it right now.
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Eraser
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Post by Eraser »

I'm going to be pendantic again by pointing out that the sounds in Quake 2 are intellectual property owned by id Software. It's not legally allowed to re-distribute those sounds.

For personal use though, you could extract the sounds from the Quake 2 PAK files (they're normal WAV files) using an editor like QPed. Then add those files (in the same folder structure) again to a zip file. Then rename the zipfile's extension (.zip) to .pk3, place it in your baseq3 folder and make sure the filename of the new pk3 file has a name that would end up later in the list than pak0.pk3 when ordered alphabetically (so mynewsounds.pk3 would be wrong, but zmynewsounds.pk3 would be OK)
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