In-Game HTTP/FTP Downloading (AutoDL)

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Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

In-Game HTTP/FTP Downloading (AutoDL)

Post by Foo »

Someone finally up and patched it into IOQ3:
This patch adds HTTP/FTP "redirected" download functionality to the ioquake3
client. This feature is very desirable since the UDP downloads tend to
be so slow. cURL was used (http://curl.haxx.se) for the downloading.
The feature is completely optional and makes no protocol change.
It'll be a while before it's available in a compiled version though, they're in feature freeze for the next release.

Regardless, yay, it's finally been done.
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

Yay. Would be nice to have some server admins with /pb_disabled run ioq3 as their server.

I'm guessing once they hit build 900 they will post the win32 download on the frontpage (its less than 30 builds now til then). I dunno, sorta like build 801 was the last one posted on there.
prince1000
Posts: 1892
Joined: Sun Jan 07, 2001 8:00 am

Post by prince1000 »

most of the cpma135 servers are pb_sv_disabled anyway...
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

Shane restarted his daily scheduled builds and added the http patch to it.

http://www.promode.org/files/ioq3.zip

Foo you wanna test this out for tommorow? Just a quicke server setup?
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