Jackal wrote:KingManULTRA wrote:Dr_Watson wrote:a nice strategy for bosses is to setup the gambits on a mage to assault him with status effects.
Aren't most of the later bosses virtually immune to those?
No.
Also, your healer should always have the nearest foe - dispel gambit on.
Also as soon as you have a chance to buy Bubble get it. It is an awesome spell.
bubble + decoy + reverse + bezerk is my favorite tanking setup.
oh, and tnf... don't sweat people getting killed.
death is real... this isn't like previous FF games where you can plow through the whole thing without using any phoenix downs.
you get alot of them free because you're expected to need them.
people die all the time; which is why you get 3 subs.
and FYI, if you didn't know... you can heal and raise people that aren't actively in the party.
so if your first party of three dies, you can swap in the new 3 and have one of them raise and heal the other party while the two new people are fighting.
(R1 cycles from active party to enemies to non-active party)
I don't think you can buff background (bubble, haste, etc...) but to be perfectly honest i havn't tried that... when party1 kicks off I generally just cycle in party2 and have that healer phoenix down and curaga the entire lot... by then its about time to start healing the active fighters.
also... interesting thing about the background party, time stands still.
so when you're at a crystal, you can drain all your MP putting buffs on one party of three, push them to the back row; touch the crystal to get all your MP back and the the timer on when the buffs will wear off stays frozen until they get pulled into the active battle.
this is great for boss fights... that way you can *pop* out a fully protected, bubbled, shelled, hasted, floating, super party.