Loading Map Pack in Team Arena

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Canning_s
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Joined: Thu Jul 17, 2008 5:09 am

Loading Map Pack in Team Arena

Post by Canning_s »

OK, I downloaded a few map packs for Quake 3 Team Arena... the problem is they dont show up as some of the available maps in the map selection screen of single player.

I can load them by manually entering /map cas1_ta, but i want them in the main screen.

How can I achieve this?

thanks

Simon Canning
bork[e]
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Re: Loading Map Pack in Team Arena

Post by bork[e] »

Did you click Skirmish? If the .pk3 for the said map is set up correctly, and being it was from a map pack I'm sure they are, that's where you will find them, not in the first Single Player screen.
Canning_s
Posts: 41
Joined: Thu Jul 17, 2008 5:09 am

Re: Loading Map Pack in Team Arena

Post by Canning_s »

I am talking about Team Arena... not normal Quake 3. In Team Arena there is no Skirmish option.
§ìgñå
Posts: 210
Joined: Sat Jan 01, 2000 8:00 am

Re: Loading Map Pack in Team Arena

Post by §ìgñå »

the menu is buggy when adding extra maps. you might need to try something like UI Enhanced
Canning_s
Posts: 41
Joined: Thu Jul 17, 2008 5:09 am

Re: Loading Map Pack in Team Arena

Post by Canning_s »

OK, this works fine in Normal Quake 3. Is there a different version for Team Arena, as it doesn't load. Or maybe a whole different mod.

thanks

Simon Canning
obsidian
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Re: Loading Map Pack in Team Arena

Post by obsidian »

Team Arena is the expansion for Q3A. It has new assets, new maps, new gametypes. You need to buy it if you don't have it.
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corncobman
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Re: Loading Map Pack in Team Arena

Post by corncobman »

AFAIK there isn't a version of UIEnhanced for Team Arena because the UI is done is done in a completely different way.
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Canning_s
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Re: Loading Map Pack in Team Arena

Post by Canning_s »

So, is there a way to have the new maps displayed in the create game section? (For Team Arena)
obsidian
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Re: Loading Map Pack in Team Arena

Post by obsidian »

They should be there unless the PK3 for your maps are missing an .arena file. Take it up with the author or make your own (see the stock Team Arena .arena files).
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Canning_s
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Re: Loading Map Pack in Team Arena

Post by Canning_s »

How do I check if there are .arena files? Where are they stored and what do they do?
Canning_s
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Re: Loading Map Pack in Team Arena

Post by Canning_s »

OK, I have found where the .arena files are... (in the 'scripts' directory.) One of the maps I want to load is called 'schad_ta.bsp'.

Here is the contents of the arena file...

{
map "schad_ta"
longname "Schadenfreude: Team Arena"
type "ctf oneflag harvester overload"
}

Is this correct?

thanks
v1l3
Posts: 822
Joined: Wed Apr 02, 2003 8:00 am

Re: Loading Map Pack in Team Arena

Post by v1l3 »

First off..load up a CTF map or use one of the other team gametypes, when on the map, press ESC, and a menu at the top of the screen will pop up. Click on "callvote" and when the menu pops up from that..click "map", than click on the maps name. There you have it :smirk:

note: If you have too many maps in your baseq3, or missionpack folder, the maps .arena file will not be read. It reads up to like around 50 or a lil less .arena files so...
Canning_s
Posts: 41
Joined: Thu Jul 17, 2008 5:09 am

Re: Loading Map Pack in Team Arena

Post by Canning_s »

OK, I load up a tournament game. When the game has started, and I go to the menu... 'Call Vote' is not enabled.

What do I do from here?

Simon Canning
v1l3
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Re: Loading Map Pack in Team Arena

Post by v1l3 »

Works for me.. do you have g_allowvote set to "0"?
Canning_s
Posts: 41
Joined: Thu Jul 17, 2008 5:09 am

Re: Loading Map Pack in Team Arena

Post by Canning_s »

OK, I have set g_allowvote to "0" and to "1" and the 'Call Vote' is still disabled.
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MKJ
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Re: Loading Map Pack in Team Arena

Post by MKJ »

seriously, it shouldnt be this hard. if you were able to extract a .arena file, you will also be able to extract the bsp name of the map.

then just go into the console and type /map [bspname without the bsp extension].

e.g. /map shad_ta.
make sure its in the correct gametype, like ctf first.
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MKJ
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Re: Loading Map Pack in Team Arena

Post by MKJ »

also, isnt schadenfreude part of the free idsoftware TA mappack?
it should work instantly from the UI. are you sure you installed the pack correctly?
Canning_s
Posts: 41
Joined: Thu Jul 17, 2008 5:09 am

Re: Loading Map Pack in Team Arena

Post by Canning_s »

MKJ, /map bspname works... What I want to have is to hve it displayed as one of the maps when you select a level.
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