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visual prowess
visual prowess
Joined: 30 Jul 2004
Posts: 1254
PostPosted: 04-12-2005 05:14 AM           Profile Send private message  E-mail  Edit post Reply with quote


SOAPboy wrote:
Bacon wrote:
haha i remember a video for the q3w tower, classic


http://planetquake3.net/download.php?op ... r_Q3_Tower


haha , awesome :icon14:



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Insane Quaker
Insane Quaker
Joined: 12 Feb 2005
Posts: 325
PostPosted: 04-12-2005 07:28 AM           Profile Send private message  E-mail  Edit post Reply with quote


Great clean metal tex there, Kaz!
Perhaps do also a rusted version of it.
I'm wondering where the rest of the texpack is hidden :D, still in your brain?! Keep up.

sumatra



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NOT OK
NOT OK
Joined: 03 Aug 2003
Posts: 1017
PostPosted: 04-12-2005 04:29 PM           Profile Send private message  E-mail  Edit post Reply with quote


Looks cool, and that does look like ds9 but it was more brownish. God that show sucked except for when the black guy got really pissed off. Why can't I remember his name?



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True Nightmare
True Nightmare
Joined: 14 Nov 2000
Posts: 4216
PostPosted: 04-12-2005 05:16 PM           Profile Send private message  E-mail  Edit post Reply with quote


Captain Sisko



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Who's that man, Mommy?
Who's that man, Mommy?
Joined: 27 Aug 2003
Posts: 5316
PostPosted: 04-13-2005 01:08 AM           Profile Send private message  E-mail  Edit post Reply with quote


Lenard wrote:
except for when the black guy got really pissed off.


worf?




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Soccer Practice!
Soccer Practice!
Joined: 12 Apr 2003
Posts: 15667
PostPosted: 04-13-2005 01:48 AM           Profile Send private message  E-mail  Edit post Reply with quote


Bacon wrote:
SOAPboy wrote:
Bacon wrote:
haha i remember a video for the q3w tower, classic


http://planetquake3.net/download.php?op ... r_Q3_Tower


haha , awesome :icon14:


Yep, almost everyone gets shown on the tower too..

:icon26:



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XXXG-00W0
XXXG-00W0
Joined: 27 Dec 2002
Posts: 2891
PostPosted: 04-13-2005 03:47 AM           Profile Send private message  E-mail  Edit post Reply with quote


SOAPboy wrote:
Bacon wrote:
SOAPboy wrote:
Bacon wrote:
haha i remember a video for the q3w tower, classic


http://planetquake3.net/download.php?op ... r_Q3_Tower


haha , awesome :icon14:


Yep, almost everyone gets shown on the tower too..

:icon26:


A part of the bottom was missed. Damn there were some nice moments then.




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The Borked One
The Borked One
Joined: 23 Mar 2004
Posts: 4708
PostPosted: 04-13-2005 11:00 AM           Profile Send private message  E-mail  Edit post Reply with quote


[lvlshot]http://www.members.cox.net/borke/gtK.JPG[/lvlshot]

[lvlshot]http://www.members.cox.net/borke/screens/gtkGame.jpg[/lvlshot]




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The Illuminated
The Illuminated
Joined: 28 Mar 2004
Posts: 1079
PostPosted: 04-13-2005 03:37 PM           Profile Send private message  E-mail  Edit post Reply with quote


Need some trim work bork[e]. :)



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NOT OK
NOT OK
Joined: 03 Aug 2003
Posts: 1017
PostPosted: 04-13-2005 08:08 PM           Profile Send private message  E-mail  Edit post Reply with quote


Agreed. Around pretty much all the platforms. Sort of looks like a mix 'twixt q3dm6 and warehouse for q2...



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The Borked One
The Borked One
Joined: 23 Mar 2004
Posts: 4708
PostPosted: 04-13-2005 08:19 PM           Profile Send private message  E-mail  Edit post Reply with quote


I'll start working on trying to make it look a little more like q3 in a few days or so. but those are Evil Lair's Quake 2 Texture set...but I know what ya'll are saying. :)




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NOT OK
NOT OK
Joined: 03 Aug 2003
Posts: 1017
PostPosted: 04-13-2005 08:20 PM           Profile Send private message  E-mail  Edit post Reply with quote


Make the ramp stairs. It would look cool with the same tex's.



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The Borked One
The Borked One
Joined: 23 Mar 2004
Posts: 4708
PostPosted: 04-13-2005 08:34 PM           Profile Send private message  E-mail  Edit post Reply with quote


I'm confused...do what?




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NOT OK
NOT OK
Joined: 03 Aug 2003
Posts: 1017
PostPosted: 04-13-2005 08:40 PM           Profile Send private message  E-mail  Edit post Reply with quote


Make the ramps into stairs.



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Pestilence
Pestilence
Joined: 25 Mar 2002
Posts: 15822
PostPosted: 04-13-2005 08:43 PM           Profile Send private message  E-mail  Edit post Reply with quote


I don't see any ramps.




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NOT OK
NOT OK
Joined: 03 Aug 2003
Posts: 1017
PostPosted: 04-13-2005 09:13 PM           Profile Send private message  E-mail  Edit post Reply with quote


Look in the second shot! The little ramps that lead down to the pit thing. You guys seriousley don't see?



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The Borked One
The Borked One
Joined: 23 Mar 2004
Posts: 4708
PostPosted: 04-14-2005 09:46 AM           Profile Send private message  E-mail  Edit post Reply with quote


This what you are talking about?

[lvlshot]http://www.members.cox.net/borke/screens/beta1-5.jpg[/lvlshot]




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Insane Quaker
Insane Quaker
Joined: 12 Feb 2005
Posts: 325
PostPosted: 04-14-2005 09:53 AM           Profile Send private message  E-mail  Edit post Reply with quote


Heh, as i was thinking, definitely no ramps there...

Looks nice bork[e], I'm still waiting for a new beta of this....

sumatra



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NOT OK
NOT OK
Joined: 03 Aug 2003
Posts: 1017
PostPosted: 04-14-2005 08:54 PM           Profile Send private message  E-mail  Edit post Reply with quote


From that angle they totally look like ramps.



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The Borked One
The Borked One
Joined: 23 Mar 2004
Posts: 4708
PostPosted: 04-19-2005 03:59 PM           Profile Send private message  E-mail  Edit post Reply with quote


I've been owned...formated the pc last night and put some mp3s, videos, maps, etc into a few cds and rar files. Put them on the new hdd and wouldn't you know it...the only corrupt file was the cd with my maps on it. :lol:




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XXXG-00W0
XXXG-00W0
Joined: 27 Dec 2002
Posts: 2891
PostPosted: 04-21-2005 06:08 AM           Profile Send private message  E-mail  Edit post Reply with quote


This is as far as i've come up untill now. Don't expect much more from me. And thanks again for help with that sky.

Tunnel
[lvlshot]http://i2.photobucket.com/albums/y50/Drietand/Q3Wtower/tunnellight.jpg[/lvlshot]
[lvlshot]http://i2.photobucket.com/albums/y50/Drietand/Q3Wtower/tunneldark.jpg[/lvlshot]
http://i2.photobucket.com/albums/y50/Dr ... einvis.jpg

Signs
[lvlshot]http://i2.photobucket.com/albums/y50/Drietand/Q3Wtower/frontlpb.jpg[/lvlshot]
[lvlshot]http://i2.photobucket.com/albums/y50/Drietand/Q3Wtower/backlpb.jpg[/lvlshot]
http://i2.photobucket.com/albums/y50/Dr ... 3wside.jpg
http://i2.photobucket.com/albums/y50/Dr ... erside.jpg

Other
http://i2.photobucket.com/albums/y50/Dr ... erssky.jpg
[lvlshot]http://i2.photobucket.com/albums/y50/Drietand/Q3Wtower/Quadoverview.jpg[/lvlshot]
http://i2.photobucket.com/albums/y50/Dr ... FGspot.jpg

If the images aren't displayed don't blame me, blame photobucket.
Edit: forgot lvlshot :icon32:




Last edited by Survivor on 04-21-2005 07:21 AM, edited 2 times in total.

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I'm the dude!
I'm the dude!
Joined: 04 Feb 2002
Posts: 12498
PostPosted: 04-21-2005 06:59 AM           Profile Send private message  E-mail  Edit post Reply with quote


Survivor, those are a lot of screenshots. Either resize them in your photo editor program and link to larger ones or select 2 of your favorites and add text links to the rest.

Thanks.



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axbaby
axbaby
Joined: 22 Dec 1999
Posts: 17369
PostPosted: 04-22-2005 03:34 PM           Profile Send private message  E-mail  Edit post Reply with quote


Survivor's map looks familiar :)




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XXXG-00W0
XXXG-00W0
Joined: 27 Dec 2002
Posts: 2891
PostPosted: 04-23-2005 04:42 AM           Profile Send private message  E-mail  Edit post Reply with quote


axbaby wrote:
Survivor's map looks familiar :)


I'll send it to you for approval, my master :p




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axbaby
axbaby
Joined: 22 Dec 1999
Posts: 17369
PostPosted: 04-23-2005 09:57 PM           Profile Send private message  E-mail  Edit post Reply with quote


Survivor wrote:
axbaby wrote:
Survivor's map looks familiar :)


I'll send it to you for approval, my master :p


better do it soon i'm leaving for 40 days monday :(




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XXXG-00W0
XXXG-00W0
Joined: 27 Dec 2002
Posts: 2891
PostPosted: 04-24-2005 02:33 AM           Profile Send private message  E-mail  Edit post Reply with quote


axbaby wrote:
Survivor wrote:
axbaby wrote:
Survivor's map looks familiar :)


I'll send it to you for approval, my master :p


better do it soon i'm leaving for 40 days monday :(


Check your mail, since your in canada you should still have a day.




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The Borked One
The Borked One
Joined: 23 Mar 2004
Posts: 4708
PostPosted: 04-30-2005 06:42 PM           Profile Send private message  E-mail  Edit post Reply with quote


[lvlshot]http://www.members.cox.net/borke/1.jpg[/lvlshot]


:icon14:
ps. Farcry.




Last edited by bork[e] on 05-02-2005 05:35 PM, edited 1 time in total.

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Old Skool'
Old Skool'
Joined: 02 May 2002
Posts: 5230
PostPosted: 05-01-2005 12:48 PM           Profile Send private message  E-mail  Edit post Reply with quote


Always wanted to create a slightly different base map for quake3, so here's a little test. :)
The lighting is a bit bright atm.

Image
Image




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True Nightmare
True Nightmare
Joined: 02 Jan 2002
Posts: 3560
PostPosted: 05-01-2005 12:56 PM           Profile Send private message  E-mail  Edit post Reply with quote


bork[e] wrote:
my hosted pic

:icon14:
ps. Farcry.


:dork:
What the hell. I post a pic of FarCry in your FarCry topic in GD, and you for some reason post it in the WIP LE thread? With my hosting, no less...

And more on-topic.
That's cool, Fjoggs. It looks a little bit tight though...




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Who's that man, Mommy?
Who's that man, Mommy?
Joined: 27 Aug 2003
Posts: 5316
PostPosted: 05-01-2005 02:32 PM           Profile Send private message  E-mail  Edit post Reply with quote


fuck off fjoggs. you just created an entire new style :icon14: wanna sex?

this fluid usage of textures is awesome!




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visual prowess
visual prowess
Joined: 30 Jul 2004
Posts: 1254
PostPosted: 05-01-2005 03:42 PM           Profile Send private message  E-mail  Edit post Reply with quote


Pext wrote:
fuck off fjoggs. you just created an entire new style :icon14: wanna sex?

this fluid usage of textures is awesome!


lol



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diabolical besier hugger in disguise
diabolical besier hugger in disguise
Joined: 17 May 2001
Posts: 4825
PostPosted: 05-02-2005 02:19 PM           Profile Send private message  E-mail  Edit post Reply with quote


Fjoggs wrote:
Always wanted to create a slightly different base map for quake3, so here's a little test. :)
The lighting is a bit bright atm.

Image
Image


ahhh, i love that, nice job Vegard 8D


muh, I'm actualy brewing a map myself, gimme a month for some fancy shots




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True Nightmare
True Nightmare
Joined: 14 Nov 2000
Posts: 4216
PostPosted: 05-02-2005 03:20 PM           Profile Send private message  E-mail  Edit post Reply with quote


Kaziganthe wrote:
http://www.planetquake.com/kaziganthe/terrain_preview.jpg

Working on my terrain modelling. I kept wondering how to create new polygons when i made a cave or something, and then remembered negative extracting. Doh! :P
Don't know if you've read this but have a scan through it and take note of the 1st couple of sections about using a map template. http://www.quake3bits.com/htm/tutorials ... g_maps.htm




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The Illuminated
The Illuminated
Joined: 28 Mar 2004
Posts: 1079
PostPosted: 05-02-2005 04:04 PM           Profile Send private message  E-mail  Edit post Reply with quote


Looking good gentlemen. Lookin' good.

Hey, my 900th post! :)



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The Illuminated
The Illuminated
Joined: 11 May 2003
Posts: 1498
PostPosted: 05-02-2005 04:06 PM           Profile Send private message  E-mail  Edit post Reply with quote


Interesting Fjoggs. Looks good.



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