Minecraft - Anyone into it?
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Re: Minecraft - Anyone into it?
me and Stu Wrecked some shit in there,
found so much gold, iron, crystal, and red shit
found so much gold, iron, crystal, and red shit
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Re: Minecraft - Anyone into it?
word. we got a nice mining area started. mrd just got on and started making an underground forest too.
i'll prob get on later again. so much fun.
i'll prob get on later again. so much fun.
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Re: Minecraft - Anyone into it?
epic skylight. looks like the server died though?
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Re: Minecraft - Anyone into it?
was trying to get a screenshot of the fire and then things went tits up.
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Re: Minecraft - Anyone into it?
Here's something I was working on earlier today for about an hour...
Re: Minecraft - Anyone into it?
been building a mountain fortress and a underground aquaduct. waters a bit funny...
only got this today and somehow managed to sink 11 hours into it... oh dear
only got this today and somehow managed to sink 11 hours into it... oh dear
Re: Minecraft - Anyone into it?
Eh, that's an import isn't it?Silicone_Milk wrote:Here's something I was working on earlier today for about an hour...
I'm afraid I didn't get much further than building myself a whole three floor house:
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Re: Minecraft - Anyone into it?
Import? No. I laid those blocks down by hand.
Re: Minecraft - Anyone into it?
fire from epic sky lava flow
Re: Minecraft - Anyone into it?
holy mother of shitdicks wtf is this nonsense? 0_o
Re: Minecraft - Anyone into it?
looks like doom, but in 3D
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Re: Minecraft - Anyone into it?
Now build something Freudian.
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Re: Minecraft - Anyone into it?
i dont quite understand the appeal. why would i make pixelated block things in this instead of just making a map in hammer/radiant/some other map editor/creation tool?
it's like making something in playdoh where all the other kids try to smash up what you're making when there's plasticine and super sculpey on the next table with kids playing nicely.
it's like making something in playdoh where all the other kids try to smash up what you're making when there's plasticine and super sculpey on the next table with kids playing nicely.
[size=85]
Re: Minecraft - Anyone into it?
also, how long until /b/ makes a giant swastika?
Re: Minecraft - Anyone into it?
why is this game using software rendering?
i mean it doesnt have to be the latest and greatest engine but some opengl type rendering may make it 200x easier on the eyes.
i mean it doesnt have to be the latest and greatest engine but some opengl type rendering may make it 200x easier on the eyes.
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Re: Minecraft - Anyone into it?
i think they already have, they've made multiple incarnations of the twin towers
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Re: Minecraft - Anyone into it?
MKJ wrote:why is this game using software rendering?
i mean it doesnt have to be the latest and greatest engine but some opengl type rendering may make it 200x easier on the eyes.
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Re: Minecraft - Anyone into it?
It's OpenGL, actually.
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Re: Minecraft - Anyone into it?
Wow, The gold armor is SO weak!
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Re: Minecraft - Anyone into it?
^ this.^misantropia^ wrote:It's OpenGL, actually.
The voxels are converted in to polygons and sorted in display lists for opengl.
Re: Minecraft - Anyone into it?
oh noes, i didnt know the exact renderer it uses.
my question still stands tho - something the likes of bitwise seem to conveniently ignore - the textures are so low res it actually looks like a software renderer.
again, why must it be so hard on the eyes :[
my question still stands tho - something the likes of bitwise seem to conveniently ignore - the textures are so low res it actually looks like a software renderer.
again, why must it be so hard on the eyes :[
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Re: Minecraft - Anyone into it?
get a high-res texture pack replacement then?
Re: Minecraft - Anyone into it?
i like it, reminds me of the old days...
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Re: Minecraft - Anyone into it?
Just spent a couple hours debugging the damn lock.
A single torch underneat a wire (two floors) was fucking the entire input up.
A single torch underneat a wire (two floors) was fucking the entire input up.
Re: Minecraft - Anyone into it?
I think the textures he used serve to stylize whereas proper modern texturing would look off when everything is rendered out of cubes. I'm sure it also helps with performance.MKJ wrote:oh noes, i didnt know the exact renderer it uses.
my question still stands tho - something the likes of bitwise seem to conveniently ignore - the textures are so low res it actually looks like a software renderer.
again, why must it be so hard on the eyes :[
I would also venture a bet that he did 8-bit style because he was able to do it himself as opposed to sharing his profits with an artist.