Disappearing objects on GTKRadiant 1.5.0
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- Posts: 283
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Re: Disappearing objects on GTKRadiant 1.5.0
Haha, you guys are blind.
Re: Disappearing objects on GTKRadiant 1.5.0
I guess we are. Just don't blame us if we don't "see" your future posts anymore and you start feeling ignored.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: Disappearing objects on GTKRadiant 1.5.0
PLEASE tell us WHAT IS IT.Dessicated corpse wrote:Haha, you guys are blind.
In the red square I see nothing. Only some BRUSH - so that corner-brush is disappearing? You did not answer to me/us.
So the first NOW, tell us what is it - brush, or model, or entity? "Object" is everything. And in the red square I DO NOT see any objectS or even object. So you mean brush?
You ignore most of our questions. I'm really tired and angry because of your constant insults. I envy patience of the other members.
Re: Disappearing objects on GTKRadiant 1.5.0
This post was made by Dessicated corpse who is currently on your ignore list.
Oh no. It looks like we are deaf now, too.
Oh no. It looks like we are deaf now, too.
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[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
[url=http://teameventhorizon.com/]Team Event -O- Horizon[/url]
[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
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- Posts: 283
- Joined: Tue Oct 07, 2008 5:37 am
Re: Disappearing objects on GTKRadiant 1.5.0
Haha, fuck you all.
Re: Disappearing objects on GTKRadiant 1.5.0
Your father had to slop you into to the goat's nosh instead of creating you!
Re: Disappearing objects on GTKRadiant 1.5.0
This thread has huge potential - move it to the void forum.
www.ferdinandlist.de/leveldesign
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- Posts: 283
- Joined: Tue Oct 07, 2008 5:37 am
Re: Disappearing objects on GTKRadiant 1.5.0
You guys are just retards.
Re: Disappearing objects on GTKRadiant 1.5.0
This has gone on quite enough now.
You came here asking US for help, remember that. We've offered our best guesses as to what the problem is from what limited information you've given us and then when we ask you for a little more detail to narrow down the multitude of possible reasons you are experience problems, you return this kind of attitude?
You came here asking US for help, remember that. We've offered our best guesses as to what the problem is from what limited information you've given us and then when we ask you for a little more detail to narrow down the multitude of possible reasons you are experience problems, you return this kind of attitude?
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: Disappearing objects on GTKRadiant 1.5.0
He reminds me of shaft.
www.ferdinandlist.de/leveldesign
Re: Disappearing objects on GTKRadiant 1.5.0
How so?
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: Disappearing objects on GTKRadiant 1.5.0
What a retard.
Re: Disappearing objects on GTKRadiant 1.5.0
Calm down Randy.
Thick, solid and tight in all the right places.
Re: Disappearing objects on GTKRadiant 1.5.0
fucking lolcityy wrote:He reminds me of shaft.
Re: Disappearing objects on GTKRadiant 1.5.0
I hate to say I told you so....this guy is an an arse hole....no point in trying to help. He just wants a fight all the time.
Re: Disappearing objects on GTKRadiant 1.5.0
on second thoughts, encouraging LEM posters on to the rest of the reservation may not be a good ideaNoruen wrote:Your father had to slop you into to the goat's nosh instead of creating you!
Re: Disappearing objects on GTKRadiant 1.5.0
Even though I agree with the above posters, try this...
Sometimes, the format can be a bit iffy. Verts will causes entire polygons to shift oddly or even disapear, sometimes it can even make the entire brush not want to play and it will disapear. So, remake the surface/brush/patch/whatever again, and it should be ok.
If it isn't, then your applying a back face texture to it that you shouldn't such as hint or skip, or in some combination that wont work, and thats why the brush is invisible. You should check and see if the brush is even being compiled into the map...
Sometimes, the format can be a bit iffy. Verts will causes entire polygons to shift oddly or even disapear, sometimes it can even make the entire brush not want to play and it will disapear. So, remake the surface/brush/patch/whatever again, and it should be ok.
If it isn't, then your applying a back face texture to it that you shouldn't such as hint or skip, or in some combination that wont work, and thats why the brush is invisible. You should check and see if the brush is even being compiled into the map...