Inspired by the fact that there's never been a worthy remake of the original, legendary map, this version is under development and planned to be the definitive remake of q2dm1 - it takes things further than any other version has gone: a complete remake of the original from scratch.
I'm hesitant to upload this here as you guys don't really come across as the type who are receptive of map remakes - or alpha versions for that matter, but I'll take my chances anyway!
This is my first map I've ever had a decent release version put together for, so go easy on me :P As I stated in the other thread, this map has a shiteload of errors - so if I achieved anything, it's a world record of map compilation errors! There's random brushes that I deleted before and don't show up in the editor, yet still compile. There's a leak spot that won't go away (the map is boxed up now, obviously not the ideal solution but it's my last resort). I regularly get random ass brushes duplicating themselves and I only notice when I load a bsp compile and see a whole bunch of zerbaing going on. Sometimes random blocks of terrain dissapear - they just dissapear! And don't get me started on the massive amounts of brushes that all-of-a-sudden get buggy vertex points!
Anyway, if you liked the original q2dm1 then give this a go:
Download:
On the Edge [Alpha V1]
Screenshots [thumbnails]:














More information on the issues as well as how to run the map are included in the text file.