Anyone that's been bouncing around has probably encountered some of my many threads about accelerating/forcing q3map2 to do horrible things. After exploring many different routes with little to no success, I finally tried running q3map2 in linux as opposed to windows 7. The difference in compile time was staggering. It's so much faster in linux, I immediately retooled everything I could to help linux go as fast as I could get it to go. I started ripping apart openSuse 11.4 and the only thing it still has that makes it opensuse is the package manager/configuration tool. I'm running my first real linux command-line only q3map2 compile and it's already visibly faster than openSuse/KDE was, which was insanely fast in its own right. I'm hoping to develop this further (probably via suse studio) so that this "OS" could be booted from a flash drive, and could be configured with minimal effort to give everyone blazing fast compile times.
Right now the additional-applications on top of the text-only interface are:
telnet
full samba suite
gcc
make
development libraries
netradiant/q3map2
nano
I'm hoping I can shrink that further into:
q3map2
nano
telnet
samba suite
and redistribute it, but I don't know how flexible the various license agreements are.
If I can't do it that way, I can at least write up a quick-install guide that would make it incredibly easy to make any modern computer compile quake 3 maps much, much faster. But...to give some scope of how much faster it is...
Compiling my latest map in Windows 7 crashed from memory problems, but at the rate it was going, I projected it was going to take 2 to 3 days to fully compile.
Compiling the same map in openSuse 11.4/KDE took 18 hours and 20 minutes
I'm recompiling now in text-only mode and it's only been going for 4 hours and it's already 40% done.
I just wanted to announce this as a project
