Compiling Q3 Source Code WITHOUT VC++??

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gooball :D
Posts: 71
Joined: Wed Oct 27, 2010 10:27 am

Compiling Q3 Source Code WITHOUT VC++??

Post by gooball :D »

I am working on making a weapon for :q3: .
I have everything ready but when i go 2 compile it, i cant seem to find the compiled qvm. any ideas?

thx

-Gooball
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^misantropia^
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Re: Compiling Q3 Source Code WITHOUT VC++??

Post by ^misantropia^ »

Could you describe in a step-by-step manner what you're doing? Your post is a little light on details.
gooball :D
Posts: 71
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Re: Compiling Q3 Source Code WITHOUT VC++??

Post by gooball :D »

Well, you see, I downloaded the Quake3 1.23b source code. I edited all the .c files. I went to code/cgame/cgame.bat. Whem it finished compiling, a vm folder appeared in the folder bu t there wasnt anything in it (i was expecting the qvm). I did the same thing with ui and game. ???? :(
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^misantropia^
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Re: Compiling Q3 Source Code WITHOUT VC++??

Post by ^misantropia^ »

I take it you mean 1.32b? Could you post the (verbatim) output of running game.bat and cgame.bat?
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Eraser
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Re: Compiling Q3 Source Code WITHOUT VC++??

Post by Eraser »

The qvm files are outputted to a "quake3\baseq3\vm" folder at the root of the HDD where you have the source code.

So if your sourcecode (and batch file) is located on the C:\ disk, look for your qvm files in C:\quake3\baseq3\vm.
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