Screenshots
Re: Screenshots
Still WIP champ, plus tweakable. Its FOV 75, not 90, that may be throwing it a tad:
[lvlshot]http://www.team-blur-games.com/odium/mp_beach_5.jpg[/lvlshot]
[lvlshot]http://www.team-blur-games.com/odium/mp_beach_5.jpg[/lvlshot]
Re: Screenshots
Hey there's your skeleton again 

Re: Screenshots
Looking pretty good o'dium! Any news on when we can actually start playing it? 

Re: Screenshots
A beta may come quite soon,, not until next year obviously. Hard with only one coder and one artist working on it 

Re: Screenshots
A beta may come quite soon,, not until next year obviously. Hard with only one coder and one artist working on it 

Re: Screenshots
I've asked that question 3 times in 3 different time periods, phrased 3 different ways, and each time o'dium ignores the question. yet now I see he answers the question for you. who are you, r3t? A relative? His brother? ...
Re: Screenshots
No idea, must be my calm and friendly disposition *shrug*
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Re: Screenshots
where can i get this skybox? very pretty.
Last edited by skinmaster on Thu Dec 22, 2011 3:43 am, edited 1 time in total.
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Re: Screenshots
nice pics
Last edited by skinmaster on Thu Dec 22, 2011 3:41 am, edited 1 time in total.
Re: Screenshots
Overdose looks top quality, very good textures lighting and ambient fx, making even simple interiors look good.
[url=http://twitter.com/back2cccp]twit[/url]
[url=http://slapmap.wordpress.com/]blog[/url]
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Re: Screenshots
skinmaster wrote: where can i get this skybox? very pretty.
skybox and .shader
http://www.sendspace.com/file/ralfwc
[url=https://github.com/Garux/netradiant-custom]NRC[/url]
[url=https://defrag.racing/]Defrag[/url]
[url=http://ws.q3df.org/]Q3 Map Archive[/url]
[url=https://defrag.racing/]Defrag[/url]
[url=http://ws.q3df.org/]Q3 Map Archive[/url]
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Re: Screenshots
[lvlshot]http://www.rave.ca/en/image/original/441176/[/lvlshot]
newskybox
newskybox
Last edited by skinmaster on Thu Dec 22, 2011 3:44 am, edited 5 times in total.
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Re: Screenshots
man chew pee chew?
Last edited by skinmaster on Thu Dec 22, 2011 3:44 am, edited 1 time in total.
Re: Screenshots
You little sucker create the same map theme (Machu Picchu if I'm not mistaken) I've built on secretly every now and then during the last years! But don't get me wrong: I LOVE you for doing this since I tend to never finish any maps faster than within at least a decade, so thanks to you I'll be fragging around in that wonderful map in no time. Don't stop now, totally digging it!

If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
-Lee Trevino, golfer who actually has been struck by lightning.
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Re: Screenshots
NICE PICS GUYS
Last edited by skinNCNmaster on Sun Jan 01, 2012 10:57 pm, edited 15 times in total.
Re: Screenshots
I must say, you do have a unique style going on with most of your work, SkinNCNMaster. For the most part, it looks kind of cool.
Personally, I like to stick to the grid and only use squares(64x64, 128x128, etc.), 45-degree or 90-degree angles, etc.
But I see a lot of art and style in your maps, which is cool. Keep up the good work.
Personally, I like to stick to the grid and only use squares(64x64, 128x128, etc.), 45-degree or 90-degree angles, etc.
But I see a lot of art and style in your maps, which is cool. Keep up the good work.
Re: Screenshots
@skinNCNmaster: Colour overkill, as so often. I like it 

If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
-Lee Trevino, golfer who actually has been struck by lightning.
Re: Screenshots

Well he was evil, but he did build alot of roads. - Gogglor
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]
Re: Screenshots
I'm sorry, but you have to give me those textures right now! Looks amazing. I do think I liked the brickstyled floor instead of this one though. It looks awesome, but it doesn't fit. (imo)
Re: Screenshots
Oh really ...Fjoggs wrote:I do think I liked the brickstyled floor instead of this one though. It looks awesome, but it doesn't fit. (imo)


Well he was evil, but he did build alot of roads. - Gogglor
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]
Re: Screenshots
happy holidays mappers
looks like another solid texture set is on the way. boowa. gg sock

looks like another solid texture set is on the way. boowa. gg sock

Re: Screenshots
Just FYI: building out at really big grid coords isn't recommended because of floating-point limitations (which basically means brushes will start disappearing randomly or having odd artifacts when you manipulate them). The closer you are to the origin the more precise and nice things will be. Technical details here. Still cool, though.
