Doom 3 'BFG Edition'

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o'dium
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Re: Doom 3 'BFG Edition'

Post by o'dium »

Because I was bought up with the ability to look at shit? :p

Check the damn trailer, its stock doom 3 textures etc, but you can tell its using .dds compression due to the banding?

Caaaaaaaaaaaam oooooowwwwwwwwwn!
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Captain
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Re: Doom 3 'BFG Edition'

Post by Captain »

I'm sure for the PC version they're just including user-created high-res textures, not sure though.

And it's ironic that o'dium is commenting on this after he was caught stealing id's Enemy Territory textures, assets, and maps.
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MKJ
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Re: Doom 3 'BFG Edition'

Post by MKJ »

this is asking for a drama-enducing link.
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Captain
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Re: Doom 3 'BFG Edition'

Post by Captain »

viewtopic.php?f=1&t=42047&p=793534&hilit=+territory#p793534

:clownboat:
Don Carlos
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Re: Doom 3 'BFG Edition'

Post by Don Carlos »

o'dium wrote:Because I was bought up with the ability to look at shit? :p

Check the damn trailer, its stock doom 3 textures etc, but you can tell its using .dds compression due to the banding?

Caaaaaaaaaaaam oooooowwwwwwwwwn!
Well it is the same game just with higher res textures, so yeah, I guess they are the same of sorts...
How you are able to tell the resolution from a video on YouTube is truely exceptional though. Good work :up: :up: :up:
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Eraser
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Re: Doom 3 'BFG Edition'

Post by Eraser »

Yeah and o'dium can tell what form of texture compression was used from a video that has been heavily compressed with a video compression algorithm.
Don Carlos
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Re: Doom 3 'BFG Edition'

Post by Don Carlos »

Eraser wrote:Yeah and o'dium can tell what form of texture compression was used from a video that has been heavily compressed with a video compression algorithm.
He's the man! :up: :up: :up:
Don Carlos
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Re: Doom 3 'BFG Edition'

Post by Don Carlos »

Memphis wrote:NO DISAPPEARING CORPSES
I did not notice this... :cool:
o'dium
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Re: Doom 3 'BFG Edition'

Post by o'dium »

You guys :wub:
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Eraser
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Re: Doom 3 'BFG Edition'

Post by Eraser »

lol Carmack. He's doing his freestyle nerding again :)

http://kotaku.com/5916210/carmack-being ... est-people
Tsakali
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Re: Doom 3 'BFG Edition'

Post by Tsakali »

he is so cute when he speaks nerd...I can't stay mad at him :smirk:
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Captain
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Re: Doom 3 'BFG Edition'

Post by Captain »

If you just listen to his voice, I think of that curly-haired faggot who played that faggot who owns Fagsbook in that faggoty ass movie.
obsidian
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Re: Doom 3 'BFG Edition'

Post by obsidian »

John Carmack needs his own reality tv show, I'd watch him talk continuously about technology. He does a fantastic job of articulating his complex ideas into something that I can just begin to understand if I try really hard to keep up.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
fKd
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Re: Doom 3 'BFG Edition'

Post by fKd »

"Every time I read an article where someone is mentioning Carmack's opinions on gaming, I feel like it's similar to asking The Proclaimers where music is going because they had the biggest one hit wonder of the 90s."

:olo:
Mogul
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Re: Doom 3 'BFG Edition'

Post by Mogul »

That is a funny quote, but if I may white knight for Carmack for a moment, the difference between a one-hit-wonder and himself is that he actually does hold significant influence over the course of PC gaming hardware. His meaningful contributions in that area never really stopped.
This line only remake is total rubbish I've ever seen!!! Fuck off!!! --CZghost
obsidian
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Re: Doom 3 'BFG Edition'

Post by obsidian »

Indeed, Carmack has never been a level designer, artist or project lead. He has always just been what he is best at, being the engineer and he has never failed at that. I don't recall very many occasions where he decided to talk about his opinions on gaming, only when people ask him questions about it. By his own choice, he seems much more comfortable talking about the technology.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
fKd
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Re: Doom 3 'BFG Edition'

Post by fKd »

*get tim willits off lead game design....
Mogul
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Re: Doom 3 'BFG Edition'

Post by Mogul »

Yep. Just because the guy could build levels for DOOM (which got him hired) doesn't mean he has relevant and great gameplay ideas today.
This line only remake is total rubbish I've ever seen!!! Fuck off!!! --CZghost
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Eraser
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Re: Doom 3 'BFG Edition'

Post by Eraser »

Ahahah, the flashflight OR gun out game mechanic was never a well thought out game balancing mechanic. I was always in the camp of people that enjoyed the mechanic, because it made you feel vulnerable, but now Tim Willits has admitted that it was all due to technical limitations at the time.

The reason the BFG edition has the armor mounted flashlight (with a battery life worse than a Wii U controller, mind) is that the tech has been updated to allow for it.
After the public outcry in the other direction, Willits seemed amused by the outpouring of support for the old way of doing things. “I got e-mails from people saying you’re going to ruin the game by letting me turn the flash on. Can you believe that?” he asked. I told him I thought the original approach worked well for the game.

“It did work for the game, but I’ll be honest with you. It was a technology limitation that we designed into the game. This,” he said, gesturing to the new version of the game, “is very powerful. It’s just better. It always would have been better.”
I feel cheated :(

http://penny-arcade.com/report/editoria ... inal-games
o'dium
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Re: Doom 3 'BFG Edition'

Post by o'dium »

Excuse much...? Sure adding another dlight would be more costly than not, but wow, thats such a cop out excuse, even more so when mods were appearing as soon as the game shipped that gave every weapon a flash light. Performance wouldn't have taken that big a hit.

Willits being in charge fills me with nothing but Worry at this point... After Rage, I dont think id Software really know what makes a game "a game".
Don Carlos
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Re: Doom 3 'BFG Edition'

Post by Don Carlos »

Nor do you, Gavin. Hush, there's a good lad.
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MKJ
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Re: Doom 3 'BFG Edition'

Post by MKJ »

lol @ doom3.
all over again.
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Eraser
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Re: Doom 3 'BFG Edition'

Post by Eraser »

Releasedate = 19 October 2012.
Price will be £19.99 / €29.99 for the PC version and £29.99 / €39.99 for the console versions.

Sorry, but 40 euros for an 8 year old game is too much.

source
Don Carlos
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Re: Doom 3 'BFG Edition'

Post by Don Carlos »

I'll wait til Novembers BLOPS2 release. The price will drop to £10 then
o'dium
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Re: Doom 3 'BFG Edition'

Post by o'dium »

£29.99...? Nah, I'll pass, cheers. You can pick up Doom 3/Roe on PC for less than a fiver anyway...

Seems a bit of a silly decision. 19.99 on consoles and 12.99 on PC would have been a steal, but meh... All about the greenback...
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