Kaz
Posts: 1077 Joined: Wed Mar 08, 2006 3:43 am
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by Kaz » Mon Jan 07, 2013 5:00 am
obsidian wrote: So does this mean you will soon post a new record time for Quake Done Quick, one in which your computer does all the work?
Hopefully
inolen
Posts: 705 Joined: Thu Dec 16, 1999 8:00 am
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by inolen » Mon Mar 25, 2013 9:22 pm
Haven't done an update in a while, but
http://www.quakejs.com is launched now.
Signing up now won't immediately give you access (we don't have the servers to handle a large influx of users) but if you'd like to try it out, sign up and swing by #quakejs on irc.quakenet.org and I'll get you sorted out.
MKJ
Posts: 32581 Joined: Fri Nov 24, 2000 8:00 am
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by MKJ » Tue Mar 26, 2013 9:25 am
that, sir, is insane.
MKJ
Posts: 32581 Joined: Fri Nov 24, 2000 8:00 am
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by MKJ » Wed Aug 07, 2013 7:57 am
js roguelike. map and pathfinding tests.
[lvlshot]http://img51.imageshack.us/img51/3986/nmn.png[/lvlshot]
MKJ
Posts: 32581 Joined: Fri Nov 24, 2000 8:00 am
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by MKJ » Tue Aug 13, 2013 9:50 am
actual dungeon building based on random chunks and blocked off paths.
also added gfx for eraser
[lvlshot]http://img266.imageshack.us/img266/1875/n9fc.png[/lvlshot]
Eraser
Posts: 19174 Joined: Fri Dec 01, 2000 8:00 am
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by Eraser » Tue Aug 13, 2013 10:00 am
Need some help with art assets? Here you go.
MKJ
Posts: 32581 Joined: Fri Nov 24, 2000 8:00 am
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by MKJ » Tue Aug 13, 2013 5:55 pm
thanks bro that helps a lot.
obsidian
Posts: 10970 Joined: Mon Feb 04, 2002 8:00 am
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by obsidian » Tue Aug 13, 2013 7:55 pm
Needs a normal map for next gen consoles...
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
themuffinman
Posts: 384 Joined: Fri Mar 05, 2010 5:29 pm
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by themuffinman » Thu Sep 19, 2013 7:19 am
3xistence wrote: ...
Nice. That font has a Quake Arena Arcade vibe to it. What map is that though?
Eraser
Posts: 19174 Joined: Fri Dec 01, 2000 8:00 am
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by Eraser » Thu Sep 19, 2013 7:51 am
What is it though, other than a new UI for Q3?
3xistence
Posts: 90 Joined: Sun May 13, 2012 3:02 pm
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by 3xistence » Fri Sep 20, 2013 8:20 am
Yes the font is the same of Quake Live Arcade, the map is LFFD (Looking for free doom: nice one for TDM matches or CA).
Nothing new, my goal's to merge all Q3A famous mods and puts cvars for everykind of stuff in order to let the final user create their own gameplay