FragaGeddon
Posts: 3229 Joined: Sun Sep 17, 2000 7:00 am
Post
by FragaGeddon » Sat Feb 18, 2006 7:19 pm
Ok everything is fine now, but I think the server crashed.
DooMer
Posts: 3067 Joined: Thu Dec 23, 1999 8:00 am
Post
by DooMer » Thu Feb 23, 2006 5:59 pm
Assholes only did half of what we requested. Had to update the server myself.
1.1 beta is on, and auto downloading seems to be working properly.
DooMer
Posts: 3067 Joined: Thu Dec 23, 1999 8:00 am
Post
by DooMer » Thu Feb 23, 2006 6:10 pm
I just did. Links are broken because things are still uploading.
4days
Posts: 5465 Joined: Tue Apr 16, 2002 7:00 am
Post
by 4days » Sun Feb 26, 2006 9:09 pm
dm games are very short
DooMer
Posts: 3067 Joined: Thu Dec 23, 1999 8:00 am
Post
by DooMer » Sun Feb 26, 2006 9:34 pm
In q4base players should callvote a fraglimit or timelimit when they callvote a mode. You can't have different settings per gametype like in q4max.
Absolut
Posts: 54 Joined: Thu Dec 22, 2005 3:26 pm
Post
by Absolut » Sun Mar 05, 2006 9:09 pm
Connected to Denz server and callvoted a Drach map. Server voice said "vote passed" then I got a "server has shut down message". I went back into the server browser and connected to another server, chose the same map and the same thing happened all over again. It gave me the same "server has shut down" message. Just thought i'd share that, didn't know if it has happened to anyone else.
When you gone.....you stay gone........or you be gone.
DooMer
Posts: 3067 Joined: Thu Dec 23, 1999 8:00 am
Post
by DooMer » Sun Mar 05, 2006 9:32 pm
The server doesn't even have drach's maps. How did you vote it, with the console?
Absolut
Posts: 54 Joined: Thu Dec 22, 2005 3:26 pm
Post
by Absolut » Sun Mar 05, 2006 9:57 pm
Happened to you and I just now DooMer. Not sure why it's doing it. I chose it in the map selection, you voted yes, and the server shut down. :icon27:
When you gone.....you stay gone........or you be gone.
MKJ
Posts: 32581 Joined: Fri Nov 24, 2000 8:00 am
Post
by MKJ » Mon Mar 06, 2006 5:39 pm
i keep getting client unknown to auth :@
[url=http://profile.mygamercard.net/Emka+Jee][img]http://card.mygamercard.net/sig/Emka+Jee.jpg[/img][/url]
primaltheory
Posts: 623 Joined: Wed Dec 28, 2005 4:31 am
Post
by primaltheory » Tue Mar 07, 2006 1:04 am
Works fine for me...
omgimnotdead?
Why not?
[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
DooMer
Posts: 3067 Joined: Thu Dec 23, 1999 8:00 am
Post
by DooMer » Wed Mar 29, 2006 2:09 am
Servers been updated to 1.1 final, and q4max 0.73.
PieceMaker
Posts: 899 Joined: Tue Jan 25, 2005 4:43 pm
Post
by PieceMaker » Wed Mar 29, 2006 2:45 am
DooMer wrote: Servers been updated to 1.1 final, and q4max 0.73.
Nice one DooMer! Thanks for the heads-up! :icon25:-:icon14:
DooMer
Posts: 3067 Joined: Thu Dec 23, 1999 8:00 am
Post
by DooMer » Thu Mar 30, 2006 8:32 am
added TMP maps
DooMer
Posts: 3067 Joined: Thu Dec 23, 1999 8:00 am
Post
by DooMer » Thu Mar 30, 2006 5:55 pm
Made it so q4max will auto download now.
Booger
Posts: 134 Joined: Thu Jan 04, 2001 8:00 am
Post
by Booger » Fri May 22, 2015 1:08 am
I'm coming soon, my man. heh, heh
Their workin on getting my "old" (lol) account and icon back ... see you soon, man.
*+*