
a poll, of sorts, from an ex raven guy
must.. finish.. painting apartment.. new paint is making everything else look filthy so i'm cleaning the hell out of everything as i go.
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quick response:
keep in mind the raven guys are only able to speak so much about Q4 on public forums, and while it sucks, there is a purpose to it.
a lot of people worked on Q4, full time + part time, not to mention folks at id / activision.
from a company standpoint, they really don't want 100 people all posting their 2 cents, throwing out ideas that may or may not come true, etc.
from a company standpoint you really don't want someone promising, "our new exciting SmelloVision Technology".. and then not being able to deliver. (fictional example in case that wasn't obvious)
even as an ex-dude i am bound by a nondisclosure contract and try to be careful in what i say.
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Predefined - I'll try to give a good answer to your questions when done painting. I had my gripes about Raven (a job is a job is a job), but I'm aware that I was also lucky to work there and be a part of Q4.
--
quick response:
keep in mind the raven guys are only able to speak so much about Q4 on public forums, and while it sucks, there is a purpose to it.
a lot of people worked on Q4, full time + part time, not to mention folks at id / activision.
from a company standpoint, they really don't want 100 people all posting their 2 cents, throwing out ideas that may or may not come true, etc.
from a company standpoint you really don't want someone promising, "our new exciting SmelloVision Technology".. and then not being able to deliver. (fictional example in case that wasn't obvious)
even as an ex-dude i am bound by a nondisclosure contract and try to be careful in what i say.
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Predefined - I'll try to give a good answer to your questions when done painting. I had my gripes about Raven (a job is a job is a job), but I'm aware that I was also lucky to work there and be a part of Q4.
tequila! wrote:must.. finish.. painting apartment.. new paint is making everything else look filthy so i'm cleaning the hell out of everything as i go.
--
quick response:
keep in mind the raven guys are only able to speak so much about Q4 on public forums, and while it sucks, there is a purpose to it.
a lot of people worked on Q4, full time + part time, not to mention folks at id / activision.
from a company standpoint, they really don't want 100 people all posting their 2 cents, throwing out ideas that may or may not come true, etc.
from a company standpoint you really don't want someone promising, "our new exciting SmelloVision Technology".. and then not being able to deliver. (fictional example in case that wasn't obvious)
even as an ex-dude i am bound by a nondisclosure contract and try to be careful in what i say.
-
Predefined - I'll try to give a good answer to your questions when done painting. I had my gripes about Raven (a job is a job is a job), but I'm aware that I was also lucky to work there and be a part of Q4.
I think that all the community at large would like is a small blurb.
"We are aware of problems X, Y, Z. We do not consider Y to be a problem but X, and Z are getting our attention and will be fixed in a later patch which may happen in AA days."
:icon28:
I hear you, I suspect there is a good bit of unrequired red tape involved with communication at most game companies.jester! wrote: I think that all the community at large would like is a small blurb.
"We are aware of problems X, Y, Z. We do not consider Y to be a problem but X, and Z are getting our attention and will be fixed in a later patch which may happen in AA days."
Raven != id
I dont really know what the relation ship is with this game. Is it an id game or Raven game? I have to assume that it is Raven who we are dealing with directly because if this was an id game completely we would have had some word by now I have to imagine.
Perhaps its Activision getting in the way again, or perhaps we are all just impatient...
I dont really know what the relation ship is with this game. Is it an id game or Raven game? I have to assume that it is Raven who we are dealing with directly because if this was an id game completely we would have had some word by now I have to imagine.
Perhaps its Activision getting in the way again, or perhaps we are all just impatient...

1) yes
2) 8
3) SP: It was enjoyable, great graphics and atmosphere...also the combat is pretty satisfying up until the latter stages (the makron was easy to beat for an ending boss) but the storyline is a little too simple. I liked the stroggification part, but what followed afterward was a kind of farce - people who never saw you before just always recognized you as Kane instead of shooting at a strogg (which is what would be realistic in a war)... but anyways... sp isn't what i'm looking for in a game, so it was well done, but obviously not as well as for example hl2, fear, etc.
MP: Huge optimization and balancing issues. First of all, at least for me, fps is lower in MP than in SP. Maps aren't really optimized for good play. Second, what's with the railgun? From what I hear, it was already stupidly powerful in q3, yet for q4 you make the hitboxes larger, walking speed slower, but make the railgun FIRE FASTER?? where's the logic in that? In addition, the maps that shipped with the game are, for the most part, horrid. Space maps are pretty much useless and not fun, while most other maps are quite unfit for competitive play. Luckily, however, the game has a solid base which I believe can be improved upon. But unfortunately, right now MP feels, to say the least, unfinished.
2) 8
3) SP: It was enjoyable, great graphics and atmosphere...also the combat is pretty satisfying up until the latter stages (the makron was easy to beat for an ending boss) but the storyline is a little too simple. I liked the stroggification part, but what followed afterward was a kind of farce - people who never saw you before just always recognized you as Kane instead of shooting at a strogg (which is what would be realistic in a war)... but anyways... sp isn't what i'm looking for in a game, so it was well done, but obviously not as well as for example hl2, fear, etc.
MP: Huge optimization and balancing issues. First of all, at least for me, fps is lower in MP than in SP. Maps aren't really optimized for good play. Second, what's with the railgun? From what I hear, it was already stupidly powerful in q3, yet for q4 you make the hitboxes larger, walking speed slower, but make the railgun FIRE FASTER?? where's the logic in that? In addition, the maps that shipped with the game are, for the most part, horrid. Space maps are pretty much useless and not fun, while most other maps are quite unfit for competitive play. Luckily, however, the game has a solid base which I believe can be improved upon. But unfortunately, right now MP feels, to say the least, unfinished.
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- Posts: 4108
- Joined: Sat Dec 14, 2002 8:00 am
Do you know, if I type in 'Quake 4 Forum' into google, There's no link to Raven's official forum.
If I go to quake4.ravengames.com, there's no link to the forum. I even asked google what links to forums.ravensoft.com, and I got a single result.
rgoer, you posted here before Quake 4 became relevant. Raven doesn't seem to have any established liason with the multiplayer community for Quake 4. Certainly from the perspective of myself and most I've talked to... and I spend time with the game and the community. If someone's clued in to what's available out there, it's likely to be myself or the other persons heavily involved inthe community.
Give us a clue then... I'd quite like the URLs for Raven't developer diaries, .plans, blogs.. whatever. Some form of feedback I can look at and see what the plan is for a patch, whether there will even be one. Mebbe some official game servers? A list of known bugs.
I'm prolly wrong, they most likely exist on the web somewhere.. but I'll be fucked if I can find them.
If I go to quake4.ravengames.com, there's no link to the forum. I even asked google what links to forums.ravensoft.com, and I got a single result.
rgoer, you posted here before Quake 4 became relevant. Raven doesn't seem to have any established liason with the multiplayer community for Quake 4. Certainly from the perspective of myself and most I've talked to... and I spend time with the game and the community. If someone's clued in to what's available out there, it's likely to be myself or the other persons heavily involved inthe community.
Give us a clue then... I'd quite like the URLs for Raven't developer diaries, .plans, blogs.. whatever. Some form of feedback I can look at and see what the plan is for a patch, whether there will even be one. Mebbe some official game servers? A list of known bugs.
I'm prolly wrong, they most likely exist on the web somewhere.. but I'll be fucked if I can find them.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
― Terry A. Davis
All I know is that I have read many calls for a response on several concerns and havent seen them yet other then you in the binding and script thread.rgoer wrote:lol yeah, right, there's a Raven> Community blackout, that's why I post here
Will r_singlelight be unlocked for multiplay?
Are the sound issues being looked at?
Will the amount of data being sent upstream which is lagging many people out be tweaked, or made tweakable?
I am sure you have seen the compiled list of issues people have made here, on your own forums which like Foo has stated are somewhat difficult to find, http://forums.ravensoft.com/ib/ikonboar ... ct=SF;f=10
and at esreality. And even though I know they are being seen, I do not know what the position of Raven is on any of it. Do I have a right to know? Of course not. Its not like by purchasing the game we all signed a contract that we would have meetings every friday, with patches every other week. However it is something which has in a way become expected in the Quake community and like a said a simple 2 sentance post would go a long way, and a .plan/blog would go even further.
Now a Raven employee did leave a post, and I must assume deleted it, why? I dont know so with my experience thus far with a lot of community questions and very very few developer answers I have to think maybe he isnt supposed to interact with the community? Who knows, its not like his post was out of control all it said was that the threads are being read. Am I blowing things out of proportion? Most likely.

I mean why pull down the info about the SDK? It was up, people were excited, and then it was down and still is. Which leads to my final question, when is the SDK coming out?
All we can do is wait, and if the developers do not want to take the time to answer our questions that is fine, but the perception that they cant or wont is there and I dont see why it shouldnt be at this point.
the game is also for a console. therefore, any bugs found in a game is purely due to it being multiplatformppp wrote:Anyone else feel they bought a beta test for an x-box game?
im so sick of this logic

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