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Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 4:54 am
by scared?
lol..medics and heavys together are always fun to deal with...
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 10:08 am
by SOAPboy
scared? wrote:lol..medics and heavys together are always fun to deal with...
Easy enough to deal with.
Scouts (Well played) own the shit out of a heavy, even with a medic.
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 12:29 pm
by scared?
well i was playing a game last nite and they had 3 medics following around 3 heavys...wasn't that easy...but it was fun as hell...best game ever?...or r u scared?...
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 1:03 pm
by shaft
DooMer wrote:I wasted my fucking ubercharge on a enemy spy once.
lol, n00b
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 2:00 pm
by SOAPboy
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 3:16 pm
by +JuggerNaut+
lol, that looks fun as fuck
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 3:30 pm
by DooMer
Snipers or spies will take care of the heavy.
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 4:25 pm
by Wizard .3
Love playing as the scout... speed and the double-jump are incredible fun, and the shotgun is a very powerful weapon. Fun fun fun
As for spies.. in the hands of a seasoned player they are almost unstoppable. Change into enemy disguise, cloak, then re-appear on the other front line. Awesome.
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 4:30 pm
by scared?
seems like the solider is more defensive than offensive cuz of his speed...or am i a moron?...
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 4:32 pm
by Sevensins
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 5:03 pm
by DooMer
scared? wrote:seems like the solider is more defensive than offensive cuz of his speed...or am i a moron?...
he definitely needs a speed boost, but the rockets are the only things capable of taking out long range turrets besides spies.
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 6:36 pm
by scared?
yeah if ya get a medic following ur soldier u can be pretty offensive i guess...maybe i am a moron...
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 6:36 pm
by Nightshade
There's no 'maybe' involved.
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 6:56 pm
by scared?
i still don't understand all the aspects of the game...wheres a faqs?...
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 7:12 pm
by Nightshade
Is the beta available for the 360? The nerds at Penny Arcade made it sounds as though they've been playing it...
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 7:13 pm
by Turbine
The beta is open for the PC only.
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 7:24 pm
by scared?
the beta seems more polished then most finished games...or am i a moron?...
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 7:39 pm
by DooMer
Yeah, its pretty unstable on my end though. fucking crashes up the ass.
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 8:57 pm
by Wizard .3
I still get that stupid repeating sound crash every once in a while. Pretty stable overall though.
And the classes do need to be tweaked a little bit. Soldier could use some stronger rockets and a speed boost, for starters. Snipers are rarely effective, or game deciding at the moment.
Re: Team Fortress 2 beta
Posted: Fri Sep 21, 2007 9:29 pm
by scared?
Jees the soldier is pretty powerful already...the pyro needs the fixn...
Re: Team Fortress 2 beta
Posted: Sat Sep 22, 2007 11:48 am
by SOAPboy
DooMer wrote:scared? wrote:seems like the solider is more defensive than offensive cuz of his speed...or am i a moron?...
he definitely needs a speed boost, but the rockets are the only things capable of taking out long range turrets besides spies.
Nah. Soliders are fine. Speed is good for the damage output imo. Only thing that could stand a SLIGHT fix is rocket jumping. Its so inconsistant.
DooMer wrote:Yeah, its pretty unstable on my end though. fucking crashes up the ass.
You were pretty solid yesterday for the hour or so we played O_o
Re: Team Fortress 2 beta
Posted: Sat Sep 22, 2007 12:40 pm
by +JuggerNaut+
ay hole our withowt ay crache no wai
Re: Team Fortress 2 beta
Posted: Sat Sep 22, 2007 1:47 pm
by SOAPboy
+JuggerNaut+ wrote:ay hole our withowt ay crache no wai
Huh?
You've really lost it. >_>
Re: Team Fortress 2 beta
Posted: Sat Sep 22, 2007 3:35 pm
by scared?
whats the deal when a medic makes other ppl glow red or blue? am i a moron?...
Re: Team Fortress 2 beta
Posted: Sat Sep 22, 2007 3:36 pm
by SOAPboy
scared? wrote:whats the deal when a medic makes other ppl glow red or blue? am i a moron?...
Ubercharge
Temp god mode.