Quakelive.com going public live!
Re: Quakelive.com going public live!
Are stats deactivated/not working yet? Or is it just my account which shows all the time "0" on every point?
[color=#800000]I'm a pervert. But in a romantic kind of way.[/color]
Re: Quakelive.com going public live!
are you Russian?kôrupt wrote:Position in queue: 13926
((((
Re: Quakelive.com going public live!
aye.chopov wrote:Are stats deactivated/not working yet?
**IMPORTANT** For the short term - in an effort to minimize people needing to play the training match over, we've disabled the "reporting" of all games other than training games into the database. This will effectively make all games that you play online "un-ranked" and stats will not be collected, but will ensure that the training game reports get through. We will return to normal stats reporting as soon as possible.
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Re: Quakelive.com going public live!
Instagib rails needs to be ranked imo
Re: Quakelive.com going public live!
Any word on the possibility of RA3?
Re: Quakelive.com going public live!
It's called Clan Arena.
Re: Quakelive.com going public live!
just spent 2 hours playing CTF, almost forgotten how much i missed q3.
Re: Quakelive.com going public live!
I spent a few hours playing FFA, doing ok, until 2eX the Devil came on and obliterated everyone. When the stats are working again, I'd better not play when he's on, lol.
Re: Quakelive.com going public live!
Last night (this morning) I played until my hands were all cramped up. I played the "Skill Matched" games and absolutely cleaned up. Was pretty pleased with myself, so I joined a tougher CA server and got my ass handed to me. Ran into Stu, who bore witness to such tragedy.
I mass-friended everyone from the QL nicknames thread. Some people I couldn't befriend because their names were contained in more than 100 other names and the search engine only returns the first 100 matches. (Rook, mrd, and SoM are three I remember).
I mass-friended everyone from the QL nicknames thread. Some people I couldn't befriend because their names were contained in more than 100 other names and the search engine only returns the first 100 matches. (Rook, mrd, and SoM are three I remember).
Re: Quakelive.com going public live!
I played CA skill matched and I fucking suck 

Re: Quakelive.com going public live!
l0g1c, did you try to invite me to your friends list yesterday evening (well at least here in EU it was yesterday evening)? I would have accepted but QL didn't let me click that agree-button
...sorry.

[color=#800000]I'm a pervert. But in a romantic kind of way.[/color]
Re: Quakelive.com going public live!
I got a friend invite from l0g1c and someone else. I accepted both but neither show up in my friends list. l0g1c, do I show up in your list now?
Re: Quakelive.com going public live!
it takes a while for new invites to show in the list
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Re: Quakelive.com going public live!
yeah when i ran into logic i still hadn't recieved the friend request. got it like 30 minutes later, then took another 30 minutes for logic to show up on my friends list.
Re: Quakelive.com going public live!
Yep, chopov, Drum and Stu are all on my list, as well as a surprising amount of others. 

Re: Quakelive.com going public live!
No, I'm pretty sure it's called Rocket Arena 3, and there is a difference...DooMer wrote:It's called Clan Arena.
Re: Quakelive.com going public live!
lol yeah there quite the distance between skills on some of those servers.l0g1c wrote:Last night (this morning) I played until my hands were all cramped up. I played the "Skill Matched" games and absolutely cleaned up. Was pretty pleased with myself, so I joined a tougher CA server and got my ass handed to me. Ran into Stu, who bore witness to such tragedy.
I never play easy servers cause that shit gets you soft. you gotta be where the big boys are, that's how you learn and keep your wits about you.
Really depending on the skill level of your opponents it becomes a completely diff. game.
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Re: Quakelive.com going public live!
RA3 isn't going to happen, so perhaps you should adjust.xer0s wrote:No, I'm pretty sure it's called Rocket Arena 3, and there is a difference...DooMer wrote:It's called Clan Arena.
[WYD]
Re: Quakelive.com going public live!
The need to pay 3wave and get their CTF maps in the rotations.
Re: Quakelive.com going public live!
Thanks for actually answering my question, DM. I'm not doubting that it won't happen, but I'd like to see the source of where you heard that it won't, cause you seem very confident that of won't happen.
And I have no need to adjust, as I have no problem with CA, I just prefer RA3...
And I have no need to adjust, as I have no problem with CA, I just prefer RA3...
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Re: Quakelive.com going public live!
I'm sure you would.xer0s wrote:Thanks for actually answering my question, DM. I'm not doubting that it won't happen, but I'd like to see the source of where you heard that it won't, cause you seem very confident that of won't happen.
[WYD]
Re: Quakelive.com going public live!
That's what I thought...
Re: Quakelive.com going public live!
It wont happen unless whoever owns the ra3 maps ports them over and submits them via a community map competition, and id adds some kind of 1v1 ra3 style gametype which is pretty unlikely at this point. They don't want to add full on mods right now, just gametypes.
Re: Quakelive.com going public live!
One word: freezetag. If they'd just add that I'd be happy as fuck.
Re: Quakelive.com going public live!
You'll be pleased to know that queueing has been turned off. You can now get straight into the servers.
http://www.quakelive.com/forum/showthread.php?t=14339

http://www.quakelive.com/forum/showthread.php?t=14339