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Posted: Fri Jun 16, 2006 2:48 pm
by wviperw
Looks quite tasty lordsquart! You better get to releasing a beta of that soon else you'll have a mob at your back door.

Posted: Fri Jun 16, 2006 2:55 pm
by Pext
whoa... visual orgasm!!!

awesome architecture: it's like a mix of gothic, roman and some india stuff :icon14: ffs

Posted: Fri Jun 16, 2006 2:58 pm
by ^LordSquart^
tnx mates :)
its more than 2 years of work .. on and off ..

*waiting over back door with a shotgun*
ill try to release something next month ...
bit busy with other stuff ...

Posted: Fri Jun 16, 2006 5:13 pm
by Hipshot
Wow, that is Amazing, and it's also Q3, that's just makes it better. Great that people still map at a level this high for that game!

Posted: Fri Jun 16, 2006 5:46 pm
by o'dium
Games coming out in this day and age still cant mostly match that level of detail. Its fantastic, and ot think its Q3. I first thought "nice for Quake 4", as in you know, even for Q4, that is nice. But when i saw the armour i thought "holy shit its Q3? thats some damn fine shit".

Posted: Sat Jun 17, 2006 1:13 pm
by Hipshot
o'dium wrote:Games coming out in this day and age still cant mostly match that level of detail.
Actually, they can. Alot better, espec if you put it in a relative performance perspecive.

Posted: Sat Jun 17, 2006 1:33 pm
by Salinga
Yea, give us a beta. I could check an Elite Force conversion of that map then. B-)

Posted: Sun Jun 18, 2006 3:33 pm
by [acid]
posted nothing for a while. these screens show my recent warsow ctf map.

just took me 10 mins from the skelleton to this state. it needs some polishing ;)

Image
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Posted: Sun Jun 18, 2006 3:58 pm
by Foo
Needs varied heights on the roof bits, but looks pretty good for warsow.

Posted: Mon Jun 19, 2006 11:33 am
by Strahlemann
@LordSquart: That's awesome dude ! Get this beta out!

@[acid]: Some polishing would not be wrong ;) Layout looks promising from the screenshots. And split up those walls a little bit.

Posted: Tue Jun 20, 2006 1:39 pm
by sock
^LordSquart^ wrote:Hi everyone .. lot of time passed since my last post here .. one day ill post this one :) ... I'm working on it on/off from years ...
WOW very cool :icon31:

Sock

Posted: Tue Jun 20, 2006 4:23 pm
by Anwulf
Hi ^LordSquart^. Haven't seen you around here in so long. I didn't know you were still in the Q3 mapping biz. Interesting looking piece of work. I look forward to checking this one out some time. :)

Posted: Thu Jun 22, 2006 9:35 am
by Kaz
Made some neat normalmaps :]

Image

Posted: Thu Jun 22, 2006 5:18 pm
by Hipshot
Sexi' =)

Posted: Sat Jun 24, 2006 12:01 pm
by Kaz
[lvlshot]http://kaz.quakedev.com/junk/healthbar2.jpg[/lvlshot]

Woooooooo!!! A working health bar on the hud! :D

Posted: Sun Jun 25, 2006 9:33 am
by Hipshot
Are you creating a mod?

Posted: Sun Jun 25, 2006 9:08 pm
by poub_
Image
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The map I'm working on for some time now :)

Here's the PDF I did to make it easier for playtesters to use the map - and make the testing more efficient. Plus eye-candy plainly sells: http://www.corinthian.de/avrdm1a.pdf

Posted: Sun Jun 25, 2006 10:14 pm
by rgoer
lol ydnar's textures are still some of the best

Posted: Sun Jun 25, 2006 10:17 pm
by Fjoggs
rgoer wrote:lol ydnar's textures are still some of the best
where

Posted: Mon Jun 26, 2006 1:11 am
by Hipshot
Some of the metal.

Posted: Mon Jun 26, 2006 11:12 am
by a13n
Levelshot of my next coming ctf map.
Image

Posted: Mon Jun 26, 2006 12:28 pm
by ^LordSquart^
Anwulf wrote:Hi ^LordSquart^. Haven't seen you around here in so long. I didn't know you were still in the Q3 mapping biz. Interesting looking piece of work. I look forward to checking this one out some time. :)
holy crap! Anwulf himself that's quite cool :) lot of time passed since our last talk... i remember when you helped me writing that good reflective floors tutorial fo quake3 ... quite good tutorial!!
Anyway do you have ICQ or MSN? My contacts are MSN: lordsquart-at-planetquake.com - ICQ: 17590992

also ... thanks again Sock for textures and models :)

about the map ... i'm so busy with other stuff right now (school and shitz and other maps ..) so i think it will take some more time for a release ... but i hope soon !

IMPORTANT : If there is someone interested into making a great tune and some sounds for this map .. that can be the best! I would like to include an interesting tune for the map ...so if someone is interested please contact me !!!

tnx!
LSD

Posted: Tue Jun 27, 2006 8:48 am
by a13n
^LordSquart^ wrote:IMPORTANT : If there is someone interested into making a great tune and some sounds for this map .. that can be the best! I would like to include an interesting tune for the map ...so if someone is interested please contact me !!!
LSD
MP3-DJ can't help you. :icon31:

Posted: Tue Jun 27, 2006 11:25 am
by a13n
More pimpie. 8-)
4 reasons you should not miss identity Beta 1.0.
Image

Posted: Tue Jun 27, 2006 3:53 pm
by pjw
a13n wrote:Levelshot of my next coming ctf map.
(pic)
a13n wrote:More pimpie. 8-)
4 reasons you should not miss identity Beta 1.0.
(pic)
I'm not sure if this is a joke, or something I'm missing, or just you checking to see if anyone's paying attention, or...? :)