Why Quake 4 rocks so hard

User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

lol @ the floor textures.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
brisk
Posts: 3801
Joined: Sun May 07, 2000 7:00 am

Post by brisk »

Or better yet, don't remake any at all, and spend the time to build decent original maps.
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Post by Fjoggs »

brisk4dm1 for the win
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

brisk wrote:DM17 was always a horrible map. I wish they actually remade maps that people still play.
Dont be stupid, we all WANT to play "the very end of you". Willits Said.
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

brisk wrote:Or better yet, don't remake any at all, and spend the time to build decent original maps.
Disagree. New maps should of course *always* be indevelopment, but bringing old maps across to new games is a really good thing. It encourages more switchovers from the older games, and avoids leaving behind quality hard word in design.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
Elf4
Posts: 3
Joined: Mon Oct 17, 2005 9:26 pm

Post by Elf4 »

I love you man... I love u...
q4 I love you :D
Duhard
Posts: 6216
Joined: Sat Dec 11, 1999 8:00 am

Post by Duhard »

Elf4 wrote:I love you man... I love u...
Welcome to q3w :icon14:
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

...Please keep your hands and arms around Duhard.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
User avatar
hemostick
Posts: 203
Joined: Wed Feb 14, 2001 8:00 am

Post by hemostick »

This dm17-in-d3 hack job still looks better than Quake 4's tbh :/
-mess-
Posts: 6
Joined: Mon Oct 17, 2005 2:15 pm

Post by -mess- »

o'dium wrote:
-mess- wrote:
o'dium wrote:No, its not as easy as you think. Soft shadows ARE possible, but it will destory your PC. RIddick has them, and it kills your frame rate. FEAR has them, but its not truely PPL. And Half Life 2 has them, but thats just on models.

So to have soft per pixel shadows like Riddick, expect to not have a frame rate.
riddick works pretty ok on my pc. but ss reduces performance a lot, thats true, still playable tho
Riddick is smooth as silk on mine, too. But enable shader 2.0++ and it will destory it.
i mean 2.0++
Elf4
Posts: 3
Joined: Mon Oct 17, 2005 9:26 pm

Post by Elf4 »

Duhard wrote:
Elf4 wrote:I love you man... I love u...
Welcome to q3w :icon14:
heh, talking about an active forum ;), have been palying q3 for 2.5 months now on e+ and I am totally into the quake scene now getting a warm welcome here damn u ppl rock, i'm no hippie btw ;):P
Thx bro :p
q4 I love you :D
Duhard
Posts: 6216
Joined: Sat Dec 11, 1999 8:00 am

Post by Duhard »

Elf4 wrote:heh, talking about an active forum ;), have been palying q3 for 2.5 months now on e+ and I am totally into the quake scene now getting a warm welcome here damn u ppl rock, i'm no hippie btw ;):P
Thx bro :p
Well that's good to hear..welcome home sugar!
hate
Posts: 1846
Joined: Mon Dec 13, 1999 8:00 am

Post by hate »

mmm mmmmmmmmmmmmmm
shiznit
Posts: 1244
Joined: Fri Jul 01, 2005 4:39 pm

Post by shiznit »

Someone post some more screenshots, it'll be a week before I'll probally get quake4. :(
nomadimage
Posts: 12
Joined: Wed Oct 12, 2005 3:17 pm

Post by nomadimage »

Theres a load of screenshots here:
http://www.dailyrush.dk/features/galler ... arts/3357/

That link shows q3dm17 but just use the links on the right hand side to check out all of the other lvls. (takes a while to load, at least with my connection.)

Goddamn its looking good!!!! :drool: :icon25:
CAINE
Posts: 9
Joined: Fri Aug 19, 2005 2:27 am

Post by CAINE »

nomadimage wrote:Theres a load of screenshots here:
http://www.dailyrush.dk/features/galler ... arts/3357/

Haha awsome! Thanks for posting that!
shiznit
Posts: 1244
Joined: Fri Jul 01, 2005 4:39 pm

Post by shiznit »

I found that right after I posted, man looks really good and looks better then doom3.
Duhard
Posts: 6216
Joined: Sat Dec 11, 1999 8:00 am

Post by Duhard »

omfg over 400 people @ #quake4 on irc.enterthegame.com..where the big boys play homos..none of that quakenet gayness
+JuggerNaut+
Posts: 22175
Joined: Sun Oct 14, 2001 7:00 am

Post by +JuggerNaut+ »

brisk wrote:DM17 was always a horrible map. I wish they actually remade maps that people still play.
unfortunately alot of people STILL love this map. FFA is kinda fun on it, but LOL at 1v1.
ScooterG
Posts: 1047
Joined: Thu Jul 14, 2005 11:57 pm

Post by ScooterG »

What's the q3w channel again?
User avatar
Scourge
Posts: 15559
Joined: Mon Mar 25, 2002 8:00 am

Post by Scourge »

#Quake3World GameSurge
User avatar
hemostick
Posts: 203
Joined: Wed Feb 14, 2001 8:00 am

Post by hemostick »

There were more than 300 peeps earlier today on #quake4.euro @ quakenet.
ScooterG
Posts: 1047
Joined: Thu Jul 14, 2005 11:57 pm

Post by ScooterG »

scourge34 wrote:#Quake3World GameSurge
*interhugs*
ScooterG
Posts: 1047
Joined: Thu Jul 14, 2005 11:57 pm

Post by ScooterG »

hemostick wrote:There were more than 300 peeps earlier today on #quake4.euro @ quakenet.
Is that mostly n00bs or q3w peeps, too?
User avatar
Scourge
Posts: 15559
Joined: Mon Mar 25, 2002 8:00 am

Post by Scourge »

ScooterG wrote:
scourge34 wrote:#Quake3World GameSurge
*interhugs*
:)
Locked